Pick Up Some Mii Swordfighter Tricks with these Videos from HermitHelmet

We’re much more prone to seeing Mii Brawlers and Mii Gunners in the Super Smash Bros. for Wii U tournament scene than Mii Swordfighters. This is likely due to the Swordfighter’s commonly accepted placement near the bottom of the game’s tier list, but that hasn’t stopped HermitHelmet from exploring the possibilities that this character possesses.

In the first video below, you’ll see the Swordfighter making use of its Shuriken of Light special to gain a short burst of invulnerability, which allows the fighter to take whatever blows may come during that period and suffer no consequences. As an example, Ganondorf hauls off and nails the Swordfigter with a Warlock Punch, but the Swordfighter isn’t fazed.

The second video demonstrates a method for executing a much faster up special when performing it in the proper position near the edge of the stage. Do note, though, that mistiming the technique can result in a rather hilarious SD.

This technology probably won’t change the number of Swordfighters that we see in the brackets, but it may give those few who just love the feel of cold steel in their hands that extra boost they need to succeed.

Source: HermitHelmet via Smash Boards

Project Soul Asks Fans to Indicate Their Favorite SoulCalibur Characters in New Poll

SoulCalibur Siegfried SMALL
Earlier today, the SoulCalibur Facebook page opened a poll to ask fans of the series who their favorite fighters from the long-running franchise are. While it’s exciting that they’re asking something like this, there’s very little information surrounding exactly what the company plans to do with the data once it’s collected. In their own words, Project Soul “is probably preparing something huge,” and it doesn’t really get much more ambiguous than that.

Based on the fact that this poll includes nearly every character from the series up until this point, those betting on a new title are probably closer to correct than those expecting this to be a poll just for the sake of polling, but, again, we currently have no way of knowing.

The poll has been set up so that each person only gets to vote once, and only for one character. Think it over. Take a couple of weeks to relive memories spent in the arcade slamming people around with Nightmare, or look back on those somber evenings spent rafting with Siegfried, but be sure that you get your vote in by May 31st, as the poll will be closing then.

Source: SoulCalibur

Mortal Kombat X Roundup feat. General Strategies, Cassie Cage Combos and More

With the third week of Mortal Kombat X’s life drawing to a close, it’s obvious that a good deal of the community has taken to spending time with the game itself as opposed to releasing massive amounts of video content. With that in mind, we’ve gathered some of the best footage from the last week, with a special focus on more general game knowledge. But don’t worry, we’ve included some combo videos as well.

Bafael and Cross Counter TV have been busy this week bringing us the third, fourth and fifth installments in their tutorial series for the game. The first today (or, the third overall) breaks apart the game’s combo system including the lack of Street Fighter-style links, the types of chains players can use and how juggles and gravity play into all of this.

Bafael spends part four of the series discussing punishes and how they work within the Mortal Kombat X engine. While this is the sort of thing that most players with lengthy backgrounds in fighting games understand quite well, Bafael does keep the information fresh by providing some examples for the sorts of punishes that players can expect to employ in Mortal Kombat X. This is perhaps best demonstrated by his generalized combo path that optimal punishes will take in the game.

The fifth episode details how to take advantage of–or fight against–the various ranged options that the game includes. This means, of course, that Bafael spends a good deal of time talking about fireballs, when to use them, how to avoid them, and the sorts of dangers that come into play when attempting to out-zone a fighter who has a projectile that causes a capture state.

The first combo video that we’ve got today comes from Willie Fresco and covers combos for each of Kung Lao’s variants including a number of strings that work in all three. Beyond damage, some of the Buzzsaw combos take advantage of the setup time that certain enders allow, leaving an active hat on the screen ready to rip into whoever was unlucky enough to get hit by the previous series.

Fresco even includes some combos just for the sake of style, like one for Hat Trick mode that connects 50 hits while doing only 28% damage.

Coming up, we’ve got a couple Cassie Cage combo videos from the man behind the mustache, Michael “IFC Yipes” Mendoza. These combos have been broken apart into their own videos for easy access. Both of them require no meter and deal over 30% cornered damage, so they’re definitely worth picking up if you’re a fan of the current generation of the Cage family.

Up next, Nico Montano, who has been leading the charge when it comes to Goro technology, shares a good deal of information about the Shokan; specifically, this video deals with the proper use of his unblockable head stomp attack. Nico covers not only how to use the attack, but also how to defend against it. There are some situations where players are forced to take the damage, but even when used as a meaty, it can still be avoided under the right circumstances.

When learning any character, it’s important to pick up some basic combos for a handful of situations just to get the ball rolling. If you happen to be in the market for some entry-level combos for Ferra/Torr’s Vicious variant, you’ll be pleased to see that SupermanSajam has done a good deal of the work for you.

As the video’s title promises, these combos are indeed basic, but offer an excellent foundation upon which to build a terrifying level of character mastery.

As opposed to a specific character tutorial from SupermanSajam, we close things out today with a more generalized “how to” when it comes to approaching any character in the game. This information applies across the entire roster, and helps ease the process that goes into getting acquainted with a character. Of course, much of this applies outside of Mortal Kombat X as well, so be sure to keep it in mind any time you’re looking to pick up a new character in any game.

Have you found something brutal in Mortal Kombat X that you can’t wait to share? Drop us a line and let us know; your video could be featured in our next roundup!

Sources: Cross Counter TV and Bafael, Willie Fresco, Yipes, Nico Montano, and SupermanSajam