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Yep, That’s Ultra Street Fighter IV on PlayStation 4 Alright
With Ultra Street Fighter IV on the verge of landing on PlayStation 4, folks who got their hands on the game early have started to upload some footage of the current-generation port.
While rather useless from a purely graphical standpoint due to YouTube compression, the video below from PS Nation does provide a good look at how the upgraded title handles loading times as well as some more 60 frames-per-second Street Fighter action, which is always a plus in my book. Give it a look at let us know what you think.
Ultra Street Fighter IV for PlayStation 4 arrives tomorrow, May 26.
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More Dissidia Final Fantasy Details Emerge from Recent Location Tests
Near the end of April, Square-Enix held a series of location tests for Dissidia Final Fantasy’s upcoming arcade debut. While not a fighter in the most traditional sense, this uniquely competitive franchise laid down roots in the handheld market before Team NINJA was tapped to bring it to game centers across Japan.
The fine folks over at 4Gamer captured a decent chunk of gameplay footage during their visit to the public demonstrations, and were also able to gather further information concerning the title’s system mechanics.
While the original PlayStation Portable installments focused mainly on single competition, Dissidia Final Fantasy for arcades will pit two teams of three players against each other in similar arena combat. However, each cast member will now occupy one of three classes–Heavy, Speed, or Shoot–according to translated details from Siliconera.
That being said, there’s still a bit of deviation within each class. For instance, the original Final Fantasy’s Warrior of Light and Cloud Strife from Final Fantasy VII have been designated as Heavy characters, but the former will play more as a balanced character capable of fighting at both short- and mid-range while the latter looks quite a bit slower thanks to his humongous Buster Sword.
4Gamer’s footage also provides us with our very first in-game look at newcomer, who first appeared in Final Fantasy XIV. As a member of the Shoot class, the Miqo’te conjurer has a number of magical attacks at her disposal, making her a great asset at longer ranges. Her real strength though seems to be in support magic, giving her the ability to buff allies and debuff opponents, quickly turning the tide of battle.
For more details on characters like Final Fantasy VI’s Terra Branford, Lightning of Final Fantasy XIII, and more, be sure to check out the rest of Siliconera’s translations here.
Source: 4Gamer via Siliconera
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General: Bringing the MOBA Back to its RTS Roots
The MOBA genre’s roots lie in the now struggling RTS genre, but Petroglyph and PlayGrid hope to bring those roots back to the forefront with a new MOBA called Victory Command. Currently in Early Access on Steam, Victory Command is a 5v5 military themed MOBA where players fight it out using a small to moderate sized squad of units organized under 12+ distinct companies.

