Fizzi Highlights the Benefits of “Hardware-Enhanced” Super Smash Bros. Melee

Late last week, the Beefy Smash Doods released a video breaking down just how many inputs it takes for a top Super Smash Bros. Melee player to win a high-stakes competitive match. In their example, the numbers that Alliance’s Armada put up were impressive, but were sadly not entirely accurate due to the inability of the human eye to track things like DI and SDI as they happen. But what if there was a way to use hardware to keep track not only of inputs, but of a host of other data? Thanks to a player named Fizzi, we may eventually be able to do just that.

At the moment, Fizzi’s hardware setup can determine things relating to player deaths, like how long it took them to die, which move sent them to their doom, and other similar information, but the potential applications go well beyond that. In the video below, Fizzi discusses a world where this sort of hardware could be used to automate tournament results, track stats like longest combos or favorite kill moves, and yes, even keep track of inputs as they happen.

Of course, any project of this nature will face hurdles; this could even go the way of Project M before it fully makes it off the ground. Even so, this shows the dedication that some players have to their community, and even if the project never sees use on the tournament floor, it’s nothing short of impressive.

Source: Fizzi via Smash Boards