WWE 2K16 Q&A: Why Cody Rhodes, Bayley, Sasha Banks, Charlotte, Becky Lynch Aren’t In The Game, More
Star Wars: The Old Republic: The Dark Side of Planetary Scaling
During yesterday’s Star Wars: The Old Republic live stream of Knights of the Fallen Empire, Bioware’s Eric Musco revealed that planets will be level scaled. Players going to low- or lower-level planets will have their levels scaled to match. The forums are aflame with players letting developers know in no uncertain terms (overall) that this is an unwanted feature.
Killer Instinct Devs Share Details on Shadow Jago’s Continued Development
Ever since being released as an alternate skin for Jago, Killer Instinct fans have clamored to see Shadow Jago become his own unique character. They were satiated for a bit thanks to the season two appearance of Omen, the spirit who haunts the series protagonist, but the question still remained: what’s going on with Shadow Jago?
Things got interesting with the start of the Killer Instinct Community Fund earlier this year. While it proved an excellent way for folks to help support major fighting game tournaments and get a little something in return, the final reward was what they had all been waiting for. The developers promised to officially add Shadow Jago to the playable cast should the campaign reach its $100,000 goal, and the community responded by hitting that mark in just three days.
After informing players of their progress on Shadow Jago back at Evo 2015, Iron Galaxy Studios’ lead combat designer Adam “Keits” Heart took to Ultra-Combo to provide even more details on this upcoming character.
From the looks of things, Shadow Jago is shaping up to be a quicker version of his regular counterpart, with a higher walkspeed to complement the commitment of his lengthy forward and back dashes. His slowest fireball is the same speed as the regular Jago’s fastest, and the Shadow version fires a barrage of plasma instead of a single, large projectile.
One of the main ways the developers seem to be setting these two characters apart is sword usage. While Jago utilizes the weapon in a number of attacks, Shadow Jago takes that to another level. His crouching heavy punch, for example, has had its reach increased to make it a more reliable poking tool, and his normal throw automatically transitions to the Laser Blade ender for more juggle opportunities. Even his uppercut has been changed from a simple dragon punch to a deadly blade swipe, as seen in the comparison images below.
The most unique aspect of Shadow Jago’s gameplay, however, is definitely his Instinct mode. Shadow Symbiosis grants the dark character additional frame advantage on his moves like Jago’s Tiger Fury, but the similarities end there. While in Instinct mode, hitting the opponent with an Endokuken or dashing through them will attach the Dark Tether, which comes with its own set of upgrades.
When the Dark Tether is active, Shadow Jago fuels his Shadow and Surge moves with the opponent’s meter, using only half of his own and stealing the rest. He will also gain access to a unique taunt that instantly grants both players a full bar of meter. A risky proposition, sure, but when you have two resource pools to work from instead of one, why not?
Oh, and before the cries of, “Overpowered!” ring out, know that a single hit will detach the Dark Tether, so smack Shadow Jago up quickly before he turns the tides.
All in all, Shadow Jago sounds like an incredibly fun addition to the Killer Instinct roster. He will be available sometime before the end of the year. For more gameplay details, be sure to check out Heart’s full write-up by following the link below.
Source: Ultra-Combo
General: The Dwarves March to KickStarter Gold
Glory Headed to Amsterdam for Huge Year-End Event
Kickboxing promotion Glory announced Thursday that it has massive plans at the end of the year. Glory 26 will be held inside RAI Amsterdam on Friday, Dec. 4, and the card will be populated with two title fights and a single-night tournament.
Sheamus And King Barrett Hang Out With TNA Star, TNA Knockouts Do Plyometrics, EC3’s Fireside Chat
NXT Star Gets New Finisher? John Cena Vines Go Viral, New Episode Of UpUpDownDown, More
Unleash Your Lightning Legs with These Tips for the Chun-Li vs. El Fuerte Matchup in Ultra Street Fighter IV
Battling El Fuerte can be one of the more frustrating things in Ultra Street Fighter IV. Thanks to his speed, ambiguous angles of attack, mix-up options, and that goofy chef hat that he occasionally decides to wear to the fight, he’s usually got just the right tool to knock you off your guard.
If you happen to be a Chun-Li player, Spab Rog’s latest guide to putting a stop to Fuerte offers the insight you’ll need to make the matchup much less of a struggle. Spad offers punish options for some of the suplexing chef’s more common attacks, ways to apply the Kikosho Ultra, and some creative opportunities for Chun-Li’s normals, specials, and focus attack to favorably alter her hurtbox and avoid damage.
Source: Spab Rog




