Skullgirls 2nd Encore Launches in Japan on January 28

With the indie fighter’s recent arrival in arcades, there’s only one thing left in Skullgirls 2nd Encore’s current itinerary: a Japanese console launch. And now, folks finally have a date to look forward to.

Arc System Works has announced that Lab Zero’s flagship title will arrive on PlayStation 4 and PlayStation Vita in Japan on January 28. Accompanying the unique visuals and tight gameplay will be a brand new cast of Japanese voice actors, all of whom have already built up impressive résumés throughout the gaming and anime worlds.

As the Vita port has yet to arrive anywhere else due to continued polishing, it would be fair to assume this Japanese release means a global launch isn’t far behind, so stay tuned for more details if you’re looking forward to playing Skullgirls on the go.

Source: Arc System Works

NetherRealm Studios Adds $10,000 to Kumite in Tennessee 2016’s Mortal Kombat X Prize Pool

Continuing their long-running support of North American fighting game tournaments, Warner Bros. and NetherRealm Studios will be providing an additional $10,000 to the Mortal Kombat X prize pool at Kumite in Tennessee 2016.

While this year’s installment landed too early in the year to feature Mortal Kombat X competition, the Injustice community showed up in a big way to participate in Injustice: Gods Among Us and Mortal Kombat 9.

Kumite in Tennessee 2016 is scheduled for January 15-17 in Memphis, Tennessee. More details can be found here.

Sources: Kumite in Tennessee, NetherRealm Studios

Lab Zero’s Indivisible Crowdfunding Campaign Receives Extension

By now you’ve almost certainly heard about the Indiegogo campaign surrounding Lab Zero Games’ action RPG, Indivisible. You’ve also likely noticed that nothing short of a miracle would have seen the game through to its final funding goal by the original date of backing closure.

But the team behind the game put in a request for an extension of their backing period, and that extension–a full 20 days–was granted yesterday. This means that backers and backers-to-be now have 23 more days to decide if Indivisible is the sort of game they’d like to feed some cash. As of this writing, the campaign has raised nearly $950,000 of it’s $1,500,000 goal, so they’re not quite out of the woods yet.

If you’re not sure that the game is worth your time or money, you can check out an early prototype on PlayStation 4 and PC to get a feel for what the devs intend to offer.

Source: Indiegogo via TunurukKhadgar

Lab Zero’s Indivisible Crowdfunding Campaign Receives Extension

By now you’ve almost certainly heard about the Indiegogo campaign surrounding Lab Zero Games’ action RPG, Indivisible. You’ve also likely noticed that nothing short of a miracle would have seen the game through to its final funding goal by the original date of backing closure.

But the team behind the game put in a request for an extension of their backing period, and that extension–a full 20 days–was granted yesterday. This means that backers and backers-to-be now have 23 more days to decide if Indivisible is the sort of game they’d like to feed some cash. As of this writing, the campaign has raised nearly $950,000 of it’s $1,500,000 goal, so they’re not quite out of the woods yet.

If you’re not sure that the game is worth your time or money, you can check out an early prototype on PlayStation 4 and PC to get a feel for what the devs intend to offer.

Source: Indiegogo via TunurukKhadgar

Warframe: Steam Workshop & Controller Support Added

Steam Workshop & Controller Support Added

Tenno will now be able to take part in Warframe battles from the comfort of their couch thanks to the addition of Steam controller support that goes together nicely with the launch of the first generation of Steam Machines. In addition, players can take part in Steam Workshop, with user-generated content also supported by the game.