Check Out Footage from America’s First BlazBlue: Central Fiction Tournament

Last Sunday marked the first BlazBlue: Central Fiction tournament to take place on American soil. Thanks to the new NESiCA cabinets at City of Industry, California’s Round 1, eager players from around the states (or just around Southern California) were able to get their hands on this most recent addition to the BlazBlue series.

Below, we’ve embedded footage provided by Jyosua, who handled streaming for the event. Clocking in at over six hours, there’s plenty of action to see from this 42-person tournament.

If you’re looking to take a swing at Central Fiction yourself, the cabinets for the game won’t be going anywhere any time soon, so be sure to head out to Round 1 and give them a go.

Source: Jyosua

Evo 2015 Guilty Gear Finalist Woshige Working as Street Fighter V Battle Planner

A brand new Street Fighter V interview conducted by 4Gamer has revealed that Ryuichi “Woshige” Shigeno (pictured above, center) is working on the upcoming title as battle planner.

While most fighting game fans today may know him from his embarrassing “What are you standing up for?!” moment at Evo 2015, Shigeno has long been a force to be reckoned with in the Guilty Gear community. His third-place Evo finish in Guilty Gear Xrd -SIGN- is just the latest accomplishment in a long competitive career, and the past few years have seen Shigeno use that fighting game knowledge to transition to the role of developer.

Rumors of Shigeno’s involvement with Street Fighter V began back at Evo, where he sported a shirt featuring the game’s logo on the main stage, but concrete details first came together at PlayStation Experience. He was introduced as one of the best Street Fighter V players within the company, and showcased his skills against equally talented associate producer Peter “Combofiend” Rosas in a quick exhibition. Only now has Shigeno’s title been mentioned in an official capacity.

Of course, he didn’t just fall into this position. A quick scan of the Moby Games database reveals that Shigeno previously worked as a tester on Tatsunoko vs. Capcom, both versions of Marvel vs. Capcom 3, Street Fighter x Tekken, and early iterations of Street Fighter IV. He most recently worked as part of Ultra Street Fighter IV content analysis team.

In general, battle planners have a hand in developing a fighting game’s various systems and mechanics as well as talking with the community about overall balance. While we are still working on translating the full interview, it’s likely Shigeno’s responsibilities fall under the same umbrella, and it should be interesting to see how his experience with Guilty Gear translates to Street Fighter V when it launches early next year. Stay tuned for more details.

Source: 4Gamer