Rolento’s Ultra 2 Doesn’t Give the Opponent Any Meter in Ultra Street Fighter IV

When most people think of glitches, they think of things that greatly affect how a game normally plays. However, there are some glitches so small that players barely notice them, even if their effects are more pervasive. BurnoutFighter demonstrates one such glitch in his latest video.

Like most attacks, Ultras in the Street Fighter IV series are all designed to give a small amount of EX meter to the player on the receiving end. While the amount isn’t a lot, this meter can still help, especially if a player has just the right amount already stocked. But one Ultra in particular breaks this rule.

In the video below, BurnoutFighter demonstrates how, unlike other Ultras in the game, Rolento’s Take No Prisoners does not provide any meter to the opponent. While this isn’t exactly game-breaking, it’s still interesting to see how stuff like this makes it through the cracks. Maybe keep it in mind next time you come up against (or break out your pocket) Rolento.

While this may be common knowledge to some more experienced players, it’s likely to be new to others. Feel free to let us know what you think in the comments.

Source: BurnoutFighter

Street Fighter V to Support SteamOS, Steam Controller

As part of their ongoing efforts to make Street Fighter V as accessible as possible (apart from an Xbox One release, naturally), associate producer Peter “Combofiend” Rosas announced today that the PC version will support both SteamOS and the Steam controller.

Capcom is “working closely” with Valve to provide this experience, which effectively opens the title up to folks who prefer to game on Linux platforms.

Players will be able to test out the Steam controller functionality during this weekend’s beta, so stay tuned for feedback on how compatible it is with the upcoming title.

Street Fighter V launches for PlayStation 4 and PC on February 16. More details on the next beta test can be found here.

Source: Capcom-Unity via NeoGAF