Kevin Owens Talks Becoming WWE World Champion Someday, Dealing With Trolls Online
SSBM Tutorials Team Talks Bad Habits and How to Address Them
In their most recent video, the SSBM Tutorials team discuss how to be good at Super Smash Bros. While this may sound like a rather broad topic to consider in a single video, the advice provided raises an important point about issues affecting plenty of titles beyond Melee, and even the fighting genre.
It’s easy to fall into predictable patterns and one of the marks of a top player, regardless of the game they’re playing, is the ability to avoid doing just that. To illustrate this point, and just how much of a negative impact a habitual approach to fighting games can have, Kira demonstrates the nearly countless options available at any single moment in Super Smash Bros. Melee.
So whether you like to go full-on autopilot as Ibuki, or take the same path back to the stage in Final Destination every time, be sure to give the video a look.
Source: SSBM Tutorials
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Ogawa Offers Tips for Aspiring Guilty Gear Xrd -SIGN- Zato-1 Players
If you’re in the market for a new main in Guilty Gear Xrd -SIGN-, Ogawa’s recent Zato-1 tutorial may be just what you’re looking for. Clocking in at just under half an hour, the tutorial covers everything you’ll need to know: strengths and weaknesses, important buttons, Eddie upkeep, combos and more.
Since these strategies come directly from Ogawa himself, the video’s commentary is in Japanese. Not to worry, though, as greatfernman has taken the time to translate the information provided. While not a word for word translation, greatfernman’s notes, when paired with Ogawa’s footage, offer more than enough information to help get players on the right track to keeping pressure high and nailing opponents with unblockables.
To get started, you can follow this link to Ogawa’s tutorial and this link to greatfernman’s translation.
Source: Ogawa and greatfernman via IPLAYWINNER
General: What RPGs Need to Learn from Divinity: Original Sin 2
Divinity: Original Sin was one of the most exciting RPGs of the year when it released. This year, Larian will unleash its sequel, Divinity: Original Sin 2. It promises to improve the original in nearly every way and other RPG developers need to take notice. Here’s what RPGs need to learn from Divinity: Original Sin 2.
