Viscant Examines Character Strengths, Weaknesses in Street Fighter V

BROKENTIER’s Jay “Viscant” Snyder recently started a brand new article series to help both aspiring and veteran players “Hit the Ground Running” when Street Fighter V launches later this month.

While the first installment touched on the general experience of adapting to the new game, the second is focused entirely on the characters, specifically the first eight to be announced: Ryu, Chun-Li, Nash, M. Bison, Cammy, Birdie, Ken, and Necalli. He covers both the changes that each character received over the many beta builds and their game plans based on these adjustments.

Take Ryu, for example. Viscant discusses how the iconic wandering warrior has received several nerfs with each successive beta build, mostly to his combo paths, due to how hard he could hit early on. He also makes the point that it seems as if Capcom doesn’t want him to have reliable setups that lead into an unblockable Denjin Hadouken critical art, something he was capable of in previous builds.

On the opposite end, Viscant highlights how Chun-Li hasn’t really changed much, indicating that Capcom is likely satisfied with how she plays. She’s one of the few characters in the game who can convert to big damage off a light, making her a rather strong character overall.

For more of Viscant’s thoughts on Street Fighter V, be sure to head on over to BROKENTIER by following the link below.

Source: BROKENTIER

Capcom Still Evaluating Legacy Controller Support for Street Fighter V

It seems as if one of Street Fighter V’s most requested features is the ability to use older arcade sticks in the PlayStation 4 release, but the developers have been rather quiet on the subject since first mentioning the possibility of using Lab Zero Games’ driver last year.

Back in December, Shoryuken reached out to associate producer Peter “Combofiend” Rosas to see if any notable progress had been made. Unfortunately, he wasn’t able to provide any updates, stating that they were still evaluating the driver for use in Street Fighter V. This sentiment was mirrored by producer Yoshinori Ono in a recent interview.

“The current situation of working within Sony’s SDK and APIs is that we’re looking into it and how we can get sticks working across consoles…maybe not necessarily within the framework of those official APIs,” Ono told Red Bull. “We do hear fan feedback that they want to be able to use their existing sticks on PlayStation 4 and, while I can’t really say anything for sure at the moment, it’s something that people can definitely watch this space for in terms of future announcements as and when we’re able to reach potential solutions as a company.”

Capcom utilized Lab Zero’s driver, which allows for the use of legacy controllers on PlayStation 4, in the console’s Ultra Street Fighter IV rerelease.

Implementing this useful piece of code could remove one more barrier to entry for numerous community members. As fighting games make the move to the current generation of consoles, prices for simply playing have begun to rise, and eliminating the need for a brand new arcade stick would go a long way in securing future success.

Street Fighter V is set to launch for PlayStation 4 and PC on February 16.

Source: Red Bull

General: The Syndicate Celebrates Its 20th Anniversary

Online gaming community The Syndicate is celebrating its 20th anniversary. Calling itself “the most successful online gaming community in online gaming”, the guild holds a Guinness World Record for the longest continiously operating online guild. In addition, there have been two books published about The Syndicate and much, much more.

Capcom Introduces Ken, Zangief to Street Fighter V

With Street Fighter V’s launch just a couple of weeks away, Capcom recently started a brand new series that introduces the main roster. While light on content for those who have been keeping up with the game since its announcement, this is the perfect opportunity to learn more about the characters if you skipped on out on the various beta tests.

The first video in this series focuses on none other than Ken Masters. His Street Fighter V incarnation is one of the most unique to date, with diving air hurricane kicks, a command run V-Skill, and fire installing V-Trigger.

Zangief, on the other hand, retains his signature style with a few new additions to make him even more of a threat.

Street Fighter V is set to release for PlayStation 4 and PC on February 16. Stay tuned for more videos.

Source: Capcom Fighters

Arcade Shock Announces Limited Edition Street Fighter V Arcade Stick Bag

Whether going to Capcom Pro Tour events or just weekly local tournaments, anyone who wants to remain competitive in Street Fighter V will need to be ready for a lot of travel, and playing on an arcade stick means finding a way to transport and protect the controller while on the move.

If you find yourself in that boat, Arcade Shock’s limited edition, officially licensed Street Fighter V Ryu FS Traveler arcade stick bag may be right up your alley.

These backpacks, based on the original FS Transporter, are designed with a special layer of thick padding combined with a ballistic bottom material to help protect your arcade stick from the rigors of travel. Their large size and side loading design is also perfect for accommodating large peripherals like the Mad Catz Tournament Edition 2+ and HORI Real Arcade Pro 4 Kai.

Pre-orders for the Ryu FS Traveler backpack are now open through Arcade Shock, where they can be purchased for $84.98. Anyone interested in picking one up should do so soon, however, as only 225 will be produced. Shipments are expected to begin on June 1.

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Source: ArcadeShock