Mobile game users with a love of both action-RPGs and the Assassin’s Creed IP will be pleased by today’s announcement of Assassin’s Creed Identity. Players will create and customize their own Assassin’s through a robust storyline and questing.
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Momochi, GamerBee, and More Take Part in Street Fighter V Exhibitions at Taipei Game Show
With King of Fighters XIV stealing a bit of the focus, you could be forgiven for forgetting Street Fighter V also made an appearance at Taipei Game Show this past weekend. As part of PlayStation’s stage show, Capcom brought along not only Street Fighter V but a host of top players as well for a series of exhibition matches.
Among these players were local hero GamerBee, Capcom Cup 2014 champion EG|Momochi, Humanbomb, KAP|Poongko, and Dark Jiewa. Some of Capcom’s own Saikyo Blog staff, including producer Tomoaki Ayano (in a spiffy Chun-Li outfit, no less), also got on the stick for a few sets.
For those who missed it, PlayStation Taiwan has shared an archive of their broadcast.
Source: PlayStation Taiwan
Project Genom: Progression System Detail in New Blog
The Project Genom forum has a new developer post that lays out the details on character progression in the game so far. Characters have a whopping twelve areas in which progression occurs, each with six skills and even more nodes. Additionally, there are six character organism systems that can be upgraded: Cardiovascular, Musculoskeletal, Respiratory, Nervous, Immune and Digestive systems are all eligible for progression to strengthen characters.
