Arbiter Brings a Taste of Halo to Killer Instinct

After conquering the numerous threats of the Halo universe, the Arbiter sets his sights on the world of Killer Instinct. While he was teased a just a few weeks back, the latest season three trailer gives us our first full look at this upcoming guest character.

As you can see, the Arbiter brings classic Halo weaponry like the Plasma Sword and Covenant Carbine to battle, and also appears to utilize active camouflage in the brief glimpse of gameplay above.

Killer Instinct will also see Battletoads representative Rash join the playable cast alongside returning fighters like Kim Wu and Tusk. Players can expect to get their hands on season three sometime this March. Stay tuned for more details.

Source: Halo, tips via Erkicman and Light Buster

General: A Far Cry Primal Review

Far Cry Primal launches on February 23rd for XB1 and PS4, then March 1st for PC. We’ve been spending the better part of the last week in the land of Oros, a primitive land embroiled in tribal warfare, and we’ve played enough to come here and tell you why Far Cry Primal is the survival game we’re hoping more survival games emulate in the future.

Black Desert Online: BDO Closed Beta Two Ignites the Community

There is no question that closed beta two has ignited the Black Desert Online community in a variety of ways. On the one hand, there are those who have found a game they can see themselves playing for a good long while. On the other, there are those bemoaning the fact that BDO seems not to have fulfilled the dream of “the next great MMO”. On the united front, the BDO Cash Shop has come under fire from all sides.

Alex’s V-Skill Will “Embody” His Grappling Style in Street Fighter V

During Sony’s massive Singapore launch party for Street Fighter V last Friday, Geek Culture was on hand to talk to talk to assistant producer Tomoaki Ayano.

The interview itself covered a lot of ground regarding the newly released game, such as how feedback from Evo 2013 champion RZR|Xian helped shape the game’s V-Gauge. According to Ayano, when taking in feedback before Street Fighter V was officially announced, Xian suggested that the then hypothetical follow-up to Street Fighter IV needed a second resource meter that filled up as you took damage, similar to the Revenge Gauge but with a different twist. This eventually led to the creation of V-Skills, V-Triggers, and more.

The producer also briefly touched on how the game’s first post-launch character, Street Fighter III protagonist Alex, will play. Ayano stated that, since he’s younger, his moves will be different than folks are used to and that his V-skill will emphasize grappling. This is interesting news for fans of the character, as his previous incarnations focused more on using pokes and meter to push his opponents to the corner over pure grappling.

Of course, these are just some of the things that Ayano talks about in the interview, so be sure to head on over to Geek Culture to read the rest of what he had to say.

Source: Geek Culture, thanks to VirtuaKazama for the tip.