It’s something we’ve all heard over and over again: fighting games, as a genre, are generally hard to get into. But what exactly makes them difficult? Core-A Gaming tackles this subject in their latest video.
Their key concept is that fighting games aren’t necessarily hard to play, rather what’s hard is getting to a point where you can play it in a satisfying manner. In the video below, Core-A Gaming talks about the many ways that this has been addressed, both by developers and the community itself, as well as how it can be better alleviated in the future.
Source: Core-A Gaming via COMMONSENSE8
