Frame trapping is, without question, one of the more difficult concepts for new fighting game players to grasp. On top of being odd to truly pin down, staring at frame data charts or scrolling one of the available frame data apps can be an intimidating process; there are just so many numbers.
In a new video, Bafael discusses this elusive topic at length with regards to Street Fighter V. But beyond going into what makes frame traps tick, he also discusses when they should be added in to one’s offensive pressure, why they may fail to snag some opponents (like late techers), and how to adjust your existing frame trap game to account for random variables.
If you’re looking to learn how to crack open your opponent, especially with a character like M. Bison, Cammy, or one of the other frame trap-heavy characters, you’ll not want to miss this video.
Source: Bafael
