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Street Fighter V Roundup – Alex Combos, Stun Setups, and More
Over a month into the life of Street Fighter V, we’ve finally made it to the moment many players have been waiting for since long before we were certain he’d make it into the game: Alex is playable. The community has been hard at work deconstructing the returning fighter, so we’ve rounded up plenty of footage of exactly that. Of course, we’ve got some standard roundup fare, too, so let’s get started.
We being things today with a combo reel from Sebastian Rikk. This is far from the only combo collection we’ve got in store, but it is the most traditional, in that it offers plenty of practical options for various amounts of meter.
In a similar vein, Evil Pixel put together an extensive tutorial for everything related to Alex combos. If you’re looking for a one-stop video to learn the ropes with the new guy, this is the video you should watch.
Alright, now we can move on to the less practical end of things. It’s important for combos to deal as much damage as possible, but it’s also important to go about dealing that damage in the most stylish way possible. What is the perfect style to damage ratio? Well, I don’t know much about math, but I can say for sure that these combos from Venom47 have a potentially disproportionate amount of pizzazz.
Speaking of damage, just a few hours into the life of the character, Redwolfxx may have already found Alex’s maximum output, which sneaks just over the 650 mark.
It looks like Alex has plenty of combo potential following specific trade situations, too. To demonstrate some of these conversions, Oscar Cruz put together this quick video.
This next Alex video, from Ambassador Foxx, focuses entirely on combos involving juggles. Give it a look to make sure you’re getting the most damage possible when you send opponents sailing skyward.
If you’re up against anyone but Zangief, this stun setup from hameko can result in a kill. As with anything of this nature, it’s pretty unlikely that someone will let the entire sequence happen in a proper match, but hey, it could happen.
アレックスでスタン耐性1000組をピヨらせる打撃択ルート。しかし投げの選択肢が微妙。 pic.twitter.com/FyKMESMCfF
— ハメコ。(hameko) (@hameko) March 30, 2016
The final episode of Shadowloo Bootcamp dedicated to F.A.N.G went live recently. In it, host Ricardo “Mono” Roman discusses anti-air options, footsies, and zoning with the poisonous newcomer.
Now for the finale! It’s not exactly the most practical option, but lordofultima figured out a way to carry opponents from corner to corner with R. Mika through a series of combos and setups. The interesting part about this is that Zangief–Mika’s target–is set to back recover and perform a jab on wakeup, so Mika has no trouble keeping opponents locked down even when they try to escape through back techs.
What have you found with Alex (or anyone else)? Send us your footage and it may make it into our next Street Fighter V community roundup!
Sources: Sebastian Rikk, Evil Pixel, Evil Pixel, Venom47, Oscar Cruz, Ambassador Foxx, Redwolfxx, hameko, GamersGrid TV, lordofultima
Street Fighter V Roundup – Alex Combos, Stun Setups, and More
Over a month into the life of Street Fighter V, we’ve finally made it to the moment many players have been waiting for since long before we were certain he’d make it into the game: Alex is playable. The community has been hard at work deconstructing the returning fighter, so we’ve rounded up plenty of footage of exactly that. Of course, we’ve got some standard roundup fare, too, so let’s get started.
We being things today with a combo reel from Sebastian Rikk. This is far from the only combo collection we’ve got in store, but it is the most traditional, in that it offers plenty of practical options for various amounts of meter.
In a similar vein, Evil Pixel put together an extensive tutorial for everything related to Alex combos. If you’re looking for a one-stop video to learn the ropes with the new guy, this is the video you should watch.
Alright, now we can move on to the less practical end of things. It’s important for combos to deal as much damage as possible, but it’s also important to go about dealing that damage in the most stylish way possible. What is the perfect style to damage ratio? Well, I don’t know much about math, but I can say for sure that these combos from Venom47 have a potentially disproportionate amount of pizzazz.
Speaking of damage, just a few hours into the life of the character, Redwolfxx may have already found Alex’s maximum output, which sneaks just over the 650 mark.
It looks like Alex has plenty of combo potential following specific trade situations, too. To demonstrate some of these conversions, Oscar Cruz put together this quick video.
This next Alex video, from Ambassador Foxx, focuses entirely on combos involving juggles. Give it a look to make sure you’re getting the most damage possible when you send opponents sailing skyward.
If you’re up against anyone but Zangief, this stun setup from hameko can result in a kill. As with anything of this nature, it’s pretty unlikely that someone will let the entire sequence happen in a proper match, but hey, it could happen.
アレックスでスタン耐性1000組をピヨらせる打撃択ルート。しかし投げの選択肢が微妙。 pic.twitter.com/FyKMESMCfF
— ハメコ。(hameko) (@hameko) March 30, 2016
The final episode of Shadowloo Bootcamp dedicated to F.A.N.G went live recently. In it, host Ricardo “Mono” Roman discusses anti-air options, footsies, and zoning with the poisonous newcomer.
Now for the finale! It’s not exactly the most practical option, but lordofultima figured out a way to carry opponents from corner to corner with R. Mika through a series of combos and setups. The interesting part about this is that Zangief–Mika’s target–is set to back recover and perform a jab on wakeup, so Mika has no trouble keeping opponents locked down even when they try to escape through back techs.
What have you found with Alex (or anyone else)? Send us your footage and it may make it into our next Street Fighter V community roundup!
Sources: Sebastian Rikk, Evil Pixel, Evil Pixel, Venom47, Oscar Cruz, Ambassador Foxx, Redwolfxx, hameko, GamersGrid TV, lordofultima
Guild Wars 2: Alpine Borderlands Returning, Scribing Cost, Fractal Changes
The Guild Wars 2 site has a short, but sweet, post from ArenaNet’s Mike O’Brien about some big happenings in the Spring Quarterly Update set to launch in mid-April. Players can look forward to tiering structure changes in Fractals along with new achievements. Scribing will see a reduction in associated costs across the board. The Alpine borderlands will be making a return when alterations are complete. In the meantime, changes will be implemented on the Desert borderlands until it’s ready.
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Cris Cyborg: After UFC Debut ‘Doors Are Going to Open for a Lot of Things’
After a few years of speculation, Cristiane Justino will finally make her Octagon debut on May 14 at UFC 198 in Curitiba, Brazil.
