Guilty Gear Xrd -SIGN- Gets Even More Stylish with Heavy Shadow Mod

With a cel shaded aesthetic that perfectly mimics the look of old-school sprite-based fighters, there’s no doubt Guilty Gear Xrd is one of the best looking games out there. That said, Xrd’s arrival on PC means that anyone can add their own artistic tweaks should its style not meet their standards.

A brand new “heavy shadow” mod does just that. Developed by deltabs, the modification in question darkens shadows on the characters to a deep black, resulting in a look that draws parellels to highly stylized anime productions like Madhouse’ REDLINE or Production I.G.’s Dead Leaves.

ggxrd_heavy_shadow_01ggxrd_heavy_shadow_06 ggxrd_heavy_shadow_05ggxrd_heavy_shadow_04 ggxrd_heavy_shadow_03ggxrd_heavy_shadow_02

For a glimpse of this mod in action, check out the short clips from Twitter user Duse below.

Those interested in trying this mod out can download it on Nexus Mods.

Sources: deltabs, Duse

Street Fighter V Roundup – Extensive M. Bison Options, V-Reversal Tactics, and More

Earlier this week, we featured an insane M. Bison reset involving his EX Psycho Inferno. Today, the man behind that reset, Ricardo “Mono” Roman, was happy to share with us the second episode of Shadowloo Bootcamp, his series with GamersGrid TV dedicated to all things dictator. With technology like that reset under his belt, it would be wise for those looking to maximize their Bison potential to get in on the ground floor of this series.

In this second episode, Mono talks combos ranging from the most basic to the most advanced, even including options to follow meaty scissor kicks.

The V-System in Street Fighter V brings plenty of useful mechanics to the game, but one of the lesser-explored options afforded by that second meter is the V-Reversal. It can be used to stop pressure, but knowing when to throw it out can be tricky. These next two videos–one from Bafael, the other from LordWilliam1234–shed some light on this largely unexplored option.

Ken’s V-Trigger can convert stray hits into massive damage, but that isn’t the only thing Mr. Masters can do when burning through his V-Meter. In this video from HigeDaimyo, aspiring Ken masters (yep) can learn how to turn this meter into frame traps.

It looks like Necalli is capable of following his EX command grab with a potentially devastating mixup thanks to a dash timing that can put him on either side of his opponent, as demonstrated in this very brief clip from mohumohukedama.

And don’t think we’ve forgotten about combos! The folks at HurtboxTV have given their usual treatment to both Necalli and Dhalsim, while Neekogaming takes a look at two of the game’s grapplers, Laura and Zangief.


Clayton “FINALSHOWDOWN” Chapman may have found Ryu’s maximum damage potential, as demonstrated in this next short clip. Like most things in Street Fighter V, this isn’t all that execuction-heavy, but the combo does make use of a slight walk forward to keep tacking on the damage.

While it’s not all that likely to come up, those looking to relive their own Evo Moment 37 can potentially do that in Street Fighter V thanks to Ryu’s V-Skill. Sadly, the act of parrying a full super in Capcom’s latest title lacks a certain degree of hype because, well, successful parry timings aren’t all that strict. Of course, you have to react to the gaps in the strings–like when Chun-Li switches legs mid-Critical Art–but the hype is definitely deflated.

Anyway, if you’re looking to perhaps perform a full parry of your own, this guide from SunWuku will help you do just that.

You may have found some technology of your own by now. If you’re not planning to save it for Evo, send it our way! We may include it in our next Street Fighter V roundup.

Sources: GamersGrid TV, Bafael, LordWilliam1234, HigeDaimyo, mohumohukedama, FINALSHOWDOWN, HurtboxTV, Neekogaming, SunWuku