Did Cyborg Make Weight For UFC 198?, Betting Odds That The UFC Will Sell, UFC Embedded Episode Four
Devilian: Special Patron Rewards Available Until May 19th
Trion Worlds has announced that Devilian patron members can claim special rewards from now through May 19th based on the length of their status as a patron. Players can look forward to Plunder Keys, Heroic Plunder Keys, Kavel’s Tears Supply Crates, Bloodshards and much more depending on the length of membership.
Epocylipse the AfterFall: Second Member of the Harbingers Introduced
BAMMA 25 Weigh-in Results: All Title Fight Combatants Hit Marks
BAMMA, one of Europe’s most prestigious mixed martial arts promotions, returns with another event to satiate the bloodthirst of fight fans everywhere.
BAMMA 25 Weigh-in Results: All Title Fight Combatants Cleared to Scrap
BAMMA, one of Europe’s most prestigious mixed martial arts promotions, returns with another event to satiate the bloodthirst of fight fans everywhere.
Damien Sandow Talks WWE Release, His Future In Wrestling, If He Was Surprised, If WWE Gave A Reason
Latest “Smash History” Video Details the Origins of Sonic’s Moveset
The Game Theorists have added a new video to their ongoing Smash History series that demonstrates how each of Sonic’s Super Smash Bros. moves have been modeled after animations from his many prior video game appearances–usually from similar attacks and situations.
While much of what we see in Brawl and Smash 4 is based on his moves from the mostly forgotten Sonic the Fighters arcade game, some can be traced back to the possibly even more obscure Game Boy Advance title Sonic Battle. The designers’ strong attention to detail shows clearly in how faithfully the Smash Bros. version of Sonic recreates visual elements from as far back as the original Sega Genesis/Mega Drive games. This video also discusses how Sonic almost made it into Melee’s roster, and the suspicious resemblance between Super Sonic and Dragon Ball Z’s Super Saiyans.
The Game Theorists have also recently featured Corrin and Bayonetta in their Smash History series. If Sonic is your fighter of choice in Super Smash Bros. for Wii U, brush up on your techniques here and here.
Source: The Game Theorists
Bellator 154’s Phil Davis Knows Road to Light Heavyweight Title Runs Through ‘King Mo’
Phil Davis knows he must beat Muhammed Lawal in the main event of Bellator 154.
Learn to Protect the Russian Skies of Street Fighter V with these Zangief Strategies
If you’ve been following Street Fighter V over its first three months of life, you’ve likely heard that some consider Zangief to be one of the worst characters currently in the game. Red Bull’s Snake Eyez has even considered giving up the character because he feels ‘Gief has no competitive future. However, if you still believe that good training involves wrestling bears in the snow-covered Artic and you want to spread the good word of Muscle Power, these two videos will help make sure you’re the best wrestler you can be.
After covering the basics of Karin and Rashid last week, Evil Geniuses’ Momochi released Episode 14 of his SFV Lecture series, highlighting the original grappler of the series.
While the loss of his Banishing Flat and the increased startup on his Double Lariat have altered his gameplan from previous entries in the series, Momochi believes that the grappler’s new tools, such as his V-Skill, V-Trigger, command normals, faster dash, downward hitboxes on his air normals and Borscht Dynamite, more than make up for the losses.
After running through his normals, specials, the new purpose of his slower Double Lariats and large SPD ranges, as well as how his dash can serve as a sort of replacement for Banishing Flat, he moves on to discuss ‘Gief’s V-Skill and V-Trigger. These moves allow ‘Gief to armor through projectiles, punish blockstring gaps, in addition to moving forward slowly with his armor, similar to Guile being able to retain his Flash Kick charges with his Faultless Move.
Momochi closes by noting that, “Getting in to pressure opponents is the fun aspect of SFV Zangief. [He] is a bit sad with the loss of Green Hand. However, you have moves to replace it, such as the V-Skill and the V-Trigger. There is much new interesting stuff as well, so you can fight without the Green Hand.”
Up next, RandomHighFives offers a number of matchup-based tips for the grappler, including ways to deal with Ryu’s crouching forward to Hadoken blockstring, Laura’s Bolt Charge pressure, Rashid’s run and Ysaar shenanigans, R. Mika’s Nadeshiko calls and charged dropkick, Nash’s three-way mixup with his Sonic Move V-Trigger, M. Bison’s Shadow Axe target combo, and F.A.N.G’s tricky Ryobenda setups.
Even if you’re not a Zangeif player, this video could still be worth your time in terms of anticipating how the Cyclones you encounter may react to these strategies.
Sources: Momochi & Chocoblanka TV, RandomHighFives
