Pantheon: Rise of the Fallen: Feature Spotlight – Perception System

One of Pantheon’s main differentiators is the way we are handling Quests and Story-related content. The consistent trend in current MMORPGs is one of linear, quest-driven leveling mechanics that funnel players from quest hub to quest hub throughout their leveling experience. This is consistent with the “Theme Park” approach of modern MMOs where little emphasis is put on free exploration or risk vs. reward. Instead, players are led by the hand and told where to go, what to do and how to do it.

Black Desert Online: How Can It Change Its Reputation?

Last week I wrote about exploiting in Black Desert Online and how it’s seemingly rife throughout the game. With the latest expansion pack also delayed due to it, I feel there’s certainly a need for Daum to change the reputation of the game. Not only is it becoming well known for exploiting, but it being a grind is well documented. Both of these things combined with swathes of AFK players in capital cities – in the long run – are likely to do the game lasting harm.

Riders of Icarus: Closed Beta 3 Thoughts

W’ve been dabbling in the closed beta of Riders of Icarus since its first iteration. Each time, Nexon’s latest MMORPG has improved. But is Riders of Icarus (a port of the popular theme park MMO in Korea called Icarus Online) more than “Just Another Theme Park MMO”? Read on for our early impressions of WeMade Entertainment’s fantasy MMORPG.