Smash-Influenced Brawlout Seeks to Reclaim the ‘Golden Age’ of Platform Fighters

The upcoming platform fighter by Angry Mob Games, Brawlout, combines the “platforming and win conditions” of Super Smash Bros. with the “various combat moves and ground combos” from more traditional fighting games like Mortal Kombat and Street Fighter.

Players will be able to compete locally or online in a handful of different modes supporting up to 8 characters at once. These characters begin with “accessible attacks” that are enhanced with special moves and combos.

If you’re interested in taking an early look at the game, head on over to The MIX: Evo Indie Showcase which is set to take place on July 15 and 16 during–you guessed it–Evo.

You can find more information on Brawlout and The Mix: Evo Indie Showcase by following their respective links. The Mix: Evo Indie Showcase head on over to The MIX’s Evo 2016 webpage.

Sources: Angry Mob GamesThe MIX via Gematsu

 

5v5 US vs. Japan Pokkén Tournament Crew Battle Set to Happen at Evo

It’s happening!

Team Japan and Team USA are going head to head in a 5v5 Crew Battle at Evo. Talks about a possible crew battle at Pokkén’s largest international event thus far have been in the works for a little while. Through a considerable amount of organization from players of both sides, the event is set to happen on Evo Sunday and the players have been chosen.

Image created and provided courtesy of Burnside.

There’s a lot of interesting things already to consider in this showdown.

The lack of one of Japan’s absolute finest, Azazel, is surprising. Azazel’s exclusion is the equivalent of Suicune Master or BIM? sitting out. Given his unusual character choice, and the fact that he and Suicune Master have at least an hours’ worth of training experience with each other, he could have been a wall for Team Japan.

On the flipside, the character diversity of Team Japan is also likely to be a considerable asset. Though it’s probably safe to say Team USA is ready for the Mewtwo Bros and Sceptiles (and probably, to an extent, Pikachu Libre), Braixen/Weavile are almost completely invisible in the US brackets and could provide problems if every member of Team USA doesn’t come completely prepared. The represented character diversity means Team USA has to prepare for twice as many opponents, potentially. Min-maxing theory vs. flexibility is really on display between these character selections.

It’s currently unclear–and unlikely–if this (very unofficial, community organized) crew battle will be streamed in any meaningful way, but Cat Fight himself has promised to record all matches, which is good, as this will be the most capsulized measurement of US vs. Japan Pokkén yet.

Who is your money on?

Soruces: Cat Fight

Marvel Heroes 2016: Creative Director Ryan Collins Leaving Gazillion

Marvel Heroes Creative Director Ryan Collins has announced that he is leaving Gazillion Entertainment and moving on to new pastures, though where is not yet known. According to the post, Ben “TheArtofRawr” Gilbert is returning to Gazillion to ensure that the design goals planned for the next year are successfully deployed.