Make Killing Easy With These Marth Smash 4 Kill Confirms

Killing with Marth can sometimes be a lesson in frustration: even if you land that sweet tipper forward smash to end the first stock early, his variety of sour spots and slow start-up moves could mean that the next stock lasts forever. It’s made all the more irritating by the knowledge that, if you could just land the move, the stock would be over in a flash. That’s where VeXx comes in. The Venezuelan Marth main has put together a video that tips you off to some of the simplest and most confirm-able ways to find a kill with Marth.

He also pulls out some of the flashy stuff later in the video, so even if the setups that he covers early in the video seem like no-brainers, it’s well worth sticking around to see some of the more complicated ones. Plus, if you can incorporate them into your game you’ll never be forced to resort to fishing for f-smashes, since your opponent will be long dead.

Source: Rising VeXx

Breaking Down the Loss of Kyo’s Cross-Up Hop in King Of Fighters XIV

King of Fighters XIV has proven very willing to shake up the long running series, and among the other, more *ahem* obvious changes from prior installments in the series, those who have given the demo a go have discovered that there is a system wide change to the way jumps work. Although this doesn’t necessarily have an instantly noticeable effect, they do feel a little different to previous games.

With a bit more detailed inspection however, it was discovered by Youtube user G that one of Kyo’s staple abilities, being able to short hop and cross-up, has been removed. In the video below he breaks down just what this might mean for the series poster boy, and how those playing him might have to adjust. Of course, this may well change by the time the final product is released – this is just the demo after all – but it might be necessary to make peace with this rather awkward change. We’ll find out when KOFXIV releases on August 23.

Source: G