When they first locked horns back in February 2015, Marlon Moraes and Josh Hill battled it out for five grueling rounds.
Ring Of Honor TV Recap (7/30): Jay Lethal & The Briscoes Vs. The Bullet Club, A Lethal Haircut
UFC 201 Results: Play-by-Play & Updates
Sherdog’s live UFC 201 coverage kicks off Saturday at 7 p.m. ET.
UFC 201 Prelims: Nikita Krylov Head Kick Flattens Ed Herman in Atlanta
Nikita Krylov brought out the oohs and aahs from the crowd.
Watch Live: UFC 201 Post-Fight Press Conference Video
Watch the UFC 201 post-fight press conference here:
Arc System Works Offers a Sneak Peek at BlazBlue: Central Fiction’s Console Game Modes
Arc System Works has updated the Japanese BlazBlue: Central Fiction website with some details about the gameplay modes for the upcoming console version. BlazBlue’s trifecta of practice modes, Tutorial, Training, and Challenge, will make a return; the modes will take a page from Guilty Gear Xrd -REVELATOR- and show input on an arcade stick display.
Abyss Mode has been rebranded as “Grim of Abyss.” As before, it will be a type of survival mode where your character acquires and equips gameplay-impacting skills. The Collection and Gallery Modes will allow purchasing of in-game items such as character colors, artwork, posters, and more.
The Story Mode will present the tale in an adventure game/visual novel style, with over 30 hours of estimated gameplay. The website mentions two characters “from another world” making an appearance: Naoto Kurogane and Es, the “heroine from another Tale of the Azure.”
The Wheel of Fate begins turning in Japan once more on October 6, 2016, while the American and European releases are following this Winter.
Source: BlazBlue.jp
Finn Balor On Who He Is Most Looking Forward To Wrestle, Being Called The Future Face Of WWE
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Capcom Has Shipped Fewer Copies of Street Fighter V Than Originally Projected
Capcom’s quarterly earnings report has indicated that over the last three months, the publisher has shipped fewer than 100,000 copies of Street Fighter V. Additionally, sales figures compiled by Japanese gaming magazine Famitsu have revealed that only 81,854 copies of Street Fighter V for PlayStation 4 have sold in Japan during the period of December 28, 2015 to June 26, 2016–while placing it at #43 out of Japan’s top fifty sellers, this is still far short of Capcom’s desired projections.
It certainly seems that Capcom is still reaping the whirlwind of Street Fighter V’s shaky launch and ongoing negative perception of being an “incomplete” product; while the addition of the expanded Story Mode, new fighters, and other add-on content are helping fight that perception, it still has a ways to go. Street Fighter V’s competitive reception has been much more positive, however–the increased exposure from large events such as Evo 2016, particularly ESPN2’s coverage, may yet still help put Street Fighter V on a smoother course.





