It’s been two weeks since the Grove Maiden’s introduction to the current generation of Guilty Gear. Dizzy returned with the majority of her tools intact from prior games: her ice spike, fish, sickle, and bubble all made it in. Alongside those there are the fire versions, and of course the ability to YRC anything–which, when combined with her double airdash mixups, can throw the opponent into quite a loop.
Here’s a roundup of some example combos and setups, as well as one idea on how to escape the corner.
K fish meaty into high / low into basic bubble combo pic.twitter.com/CbYDzqH4NU
— AisuKyubuP (@R2IceCube) July 28, 2016
A more basic setup involving the K fish, which tracks the opponent better than the P fish and hits two times.
・(端)~魚rc>~高め炎〆>栗2>P話し
①入れっぱ
②ガード>いれっぱ
③バクステ>入れっぱ
④ブリッツHJ
⑤溜めブリッツ即離し
⑥溜めブリッツ離し
⑦溜めブリッツ最大
⑧ブリッツ読み3
ブリッツ対策兼ねて初手投げ安定。 pic.twitter.com/Mpspm0vP2a— TORI@ダイエッター (@tori3_) July 22, 2016
This advanced combo shows strong okizeme that will leave the opponent blocking for a while, thanks to the chargeable fire spike. It can still be Blitz Shielded, however.
ディズィー 投げ始動端起き攻め pic.twitter.com/F2ie6uG098
— syo (@syo2454) July 19, 2016
Dizzy’s throw lets her combo and set up okizeme easily. This example also shows a follow-up combo.
@makkimen すみません、これが限界です。 pic.twitter.com/nZanfBaV1J
— コンボ動画bot 豆にぃ (@S_mame_skmP) July 19, 2016
RC in the corner earns big damage, and an opportunity to begin okizeme.
ゲージは攻め継続に使うのがよさげ?
k明り黄栗強そう。あとは誰か発展お願いします#PS4sharehttps://t.co/7oTQ4NV6EA pic.twitter.com/byjNhTl49B
— 竹原 (@takehara_yury) July 20, 2016
This should provide a few ideas on how to keep up pressure on a blocking opponent.
If Dizzy’s pressure isn’t tight enough, the fish can be hit after an instant block or the setup can be escaped by jumping.
There are also many more examples of combos in a Dizzy compilation document spearheaded by Faultydefense and Kizzercrate.
Looking for specific system data on Dizzy? This Japanese PDF file gives a few numbers on every character in the game. Dizzy is the last line, and it lists the values on her defense modifier, guts rating, stun resistance, wake-up times, backdash time and invulnerability, as well as jump start-up.
Are you taking Dizzy for a spin in Guilty Gear Xrd -REVELATOR-? Let us know in the comments.
Sources: R2IceCube, TORI, syo, S_mame_skmP, takehara_yury, Multi P



