Ragna’s Voice Actor Speaks Out over Lack of English Dub in BlazBlue: Central Fiction

Aksys Games began addressing fan concerns over the possibility of no English dubbing for the upcoming Western console release of BlazBlue: Central Fiction. The publisher tweeted out earlier this week that the dub is “unlikely” at this point. The company has clarified its original statement with additional tweets that explained the tough decision, outweighed by wanting to stay as close as possible to the Japanese console release date of October 6th.

More than just inconvenience for English-speaking fans, however: the lack of dub is a hit for voice actors who have been representing the series since its beginning in 2008. The mainstay actor and voice of protagonist Ragna the Bloodedge, Patrick Seitz, put together a blog post on his official Facebook page expressing his disappointment in the company’s communication on the matter. An excerpt:

And what a cast we’ve had…! I think our BB English cast is one of the best fighting game ensembles in the genre, frankly… I’m not saying that as a self-aggrandizing actor, or as one who’s bummed over the loss of a paycheck. I’m saying that as someone who, like you, has spent the last eight years with these characters–cheering their victories, mourning their losses, and understanding the world of BlazBlue more (or sometimes less!) with each new revelation.

Seitz and other noteworthy voice actors, like Noel Vermillion’s Cristina Vee, have been kept in the dark the same as fans regarding the possibility of dubbing. Seitz has also performed directing and coordination roles for certain games in the franchise. While Aksys didn’t explicitly say that the game will not get English-voice treatment later, Seitz points out that whether the game sells well or not, either situation doesn’t make a strong case for dubbing.

If the sub-only BBCF sells well in America, it’ll be seen as proof that an English dub isn’t essential–that it’s an expensive frippery, as it were, and that they were right to release a pared-down version… At that point, why commit funds to a dub after the fact when they’ve already got your cash in hand? And if BBCF doesn’t sell well, no one’s going to want to throw good money after bad by dubbing something that under-performed in its initial U.S. release.

This week, Aksys Games also announced details on the BlazBlue: Central Fiction Limited Edition coming this November.

Sources: Aksys Games (Twitter)Patrick Seitz (Facebook)

Stick Not Recognized? Use this PC Street Fighter V Guide to Get Any Stick or Pad Working

As of right now, the PC version of Street Fighter V does not support DirectInput devices. Many players who sought to use their PS3, PS4, or USB arcade sticks or gamepads now find themselves waiting for Capcom to patch in DirectInput support, or are forced to play on XInput devices. I’ve made a short tutorial on forcing SFV to either recognize any device as an XInput device, or else emulate the default keyboard controls.

I first describe installing x360ce, a free program that allows any controller to function as an XBox 360 controller, using XInput drivers. I go over where to install x360ce, how to set it up, and how to reconfigure it. I consider this the preferred method of getting a controller working, as it requires no program running in the background and has minimal input lag, while it also supports multiple players. When I did a guide for this on my own channel, a Capcom developer actually linked my video in the steam guides for setting up the game, so consider it Capcom endorsed. Note that BOTH players must be using XInput controllers for local multiplayer. One XInput and one keyboard will not work.

For those who, for what ever reason, absolutely cannot troubleshoot x360ce, I’ve also included a short guide on setting up JoyToKey. JoyToKey is a free program that allows controllers to emulate keystrokes on a keyboard. Using JoyToKey, players can translate button presses on their sticks or pads into keyboard controls which the game then recognizes. This method requires more setup, for JoyToKey to be running in the background, and only supports a single player, but it should work for absolutely everyone as a last resort option and still works perfectly fine for training mode and online play.

Remember to subscribe to the channel for other helpful tutorials.

Heroes of the Storm – MVP & Commendations Coming Soon

Heroes of the Storm will soon be getting an Overwatch-style system of commendations and MVP notice at the end of every match. All HotS matches with the exception of Custom Matches will see players able to promote others (or themselves!) to MVP no matter which team won. In addition, other rewards will be handed out based on specific criteria.