See How Fun Super Smash Bros. Melee Would Have Been with Tripping, in This Video from MagicScrumpy

Known for his excellent series of videos about balancing and tweaking Melee’s roster so that they are all viable characters, MagicScrumpy has simulated the darkest timeline to see what Melee would have been like if it had Brawl’s maligned tripping mechanic. Using Dan Salvato’s Project B code, MagicScrumpy’s results are not pretty: with characters dropping techchases and combos left and right, thanks to this fun system quirk.

While this video is mainly a jokey one, it does present questions as to how different Melee’s meta would be if tripping was a mechanic. Characters like Jigglypuff and Peach who spend the majority of their time in the air would become instant top tiers while the Ice Climbers would get even easier wobble setups off someone tripping mid-combo.

Sources: Dan Salvato; MagicScrumpy

World of Warcraft – Legion Scores Big with 3.3M Copies Sold

Blizzard Entertainment has announced that the World of Warcraft expansion, Legion, has scored big with over 3.3M copies sold. This number matches the all-time record numbers sold in previous expansions and the concurrent number of players experiencing Legion is the highest since the launch of Cataclysm in 2010.

Rift – A First Look at Starfall Prophecy

Rift’s next big expansion is just weeks away with Starfall Prophecy set to launch this fall. There are no new souls or callings this time, but Starfall Prophecy is probably shaping up to be one of the biggest expansions the game’s yet seen. We met with Julia Adams-Esgrow at PAX West 2016 and got a solid first look at the new zones and systems coming to Telara.