Smashers and the FGC Hammer Out Their Differences on This Episode of UltraChen TV

With the recent Twitter hullabaloo which saw members of the FGC and the Smash community clashing over issues such as VIP rooms and the treatment of top players as celebrities, it was about time someone got community heads from both camps to sit down and clear the air. UltraChen TV have done just that, bringing in Smash community leaders like Daniel ‘tafokints’ Lee, D’Ron ‘D1’ Maingrette and Calvin ‘Gimr’ Lofton to break bread (or as seen in the video Chinese food) and discuss the pertinent issues which have caused the recent friction between the two groups.

What results is a productive round-table discussion, with each side offering their own perspectives and reasoning on issues such as floating players through pools and whether the two scenes are necessarily compatible on these talking points. Whatever banner you rally behind or your own thoughts going into this discussion, definitely give it a watch and see if your opinions change after hearing figures from both sides vent their respective spleens on the issues put forth.

Source: UltraChen TV

Can You Find the MMO Sweet Spot?

With Legion now out and millions of players getting back into WoW, it seems like the MMO slump is starting to end. Why you ask? Well, many MMOs remain alive and do very well for the companies that run them. The trick is, there is nothing new coming to the table. At least, that is, for now. All of that will change soon as a host of new games hit the market and nostalgic players will join with a new legion of MMO fans.

Imperium Pro Team Announces the Prize Pool for Manila Cup 2016

Ahead of the actual event in a week’s time, the Imperium Pro Team have announced the prize pool for Street Fighter V at this year’s Manila Cup. The total prize pool is 150,000 Philippine pesos or roughly $3,200, with the grand prize being $1,200, or 60,000 Philippine pesos. This is without any pot bonuses which may be added to the coffers ahead of the actual event. This prize pot puts Manila Cup up there as one of the richest events in South East Asia, alongside tournaments like South East Asia Major, so sign up if you want to earn that big money.

The actual player list is looking fierce, with players like GGP|Kazunoko, YouDeal MJS|Haitani and HM|Eita coming in from Japan, while the USA is sending the combined forces EG|K-Brad, EG|Ricki Ortiz, EG|Justin Wong and PG|Filipino Champ to notch up a victory in one of the toughest regions in the Capcom Pro Tour. Registration for Manila Cup ends on the 7th of September and there will be no on-site registration, so get your money in now to avoid disappointment.

Source: Imperium Pro Team

Harada: We Wanted Street Fighter Players to be Able to Port Their Skills Over to Tekken 7

Following Evo 2016, some of the biggest topics of discussion regarding Tekken 7 revolved around Akuma; specifically, the fact that Street Fighter player Lee Chung Gon–more commonly known as Poongko, from Team Secret–took 3rd place with him, and the fact that many considered him to be too strong.

These things–Poongko’s ease of transition into Tekken 7, as well as the game’s overall balance, were some of the things that VG24/7 discussed with Tekken producer Katsuhiro Harada when they met at Gamescom last month.

When discussing how easily Poongko seems to have transitioned into Tekken 7, Harada confirmed that this was their intention. “That’s what we were hoping would happen,” he states, “that players like Poongko who know the character well in Street Fighter could just take their Street Fighter skills that they’ve honed and easily port it over to Tekken.”

That said, he did say that seeing (Street Fighter producer) Yoshinori Ono’s glee whenever Akuma would win put a damper on things. “He was pretty happy each time Akuma would win a match, so… that was kind of irritating,” admits Harada.

As for the game’s balance: to handle fan feedback on that and other issues, Harada states that they combine feedback from social media and Twitter (where Harada has a vocal presence), with actual hard data from polls and results from the arcade.

One interesting thing he stated is that they never take fan feedback at face value. Harada states that “most of the time somebody’s saying something, but the truth is that what they’re saying isn’t exactly what they want.” He continues, saying that “we have to look and say–what is the underlying cause that’s led to them saying that particular thing?”

Aside from these, Harada also gives his thoughts on fighting games and the genre as an esport, stating that the two are “a good match.”

Source: VG24/7