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Slippingbug Breaks Down His Pokkén Tournament Tier List
Editor’s note: The views expressed in this article are solely those of the writer, and do not reflect Shoryuken.com as a whole.
Time to start controversy! no order within tiers. based on just my opinion. pic.twitter.com/TlneSXkjvO
— slippingbug (@slippingbug) August 25, 2016
I don’t need to tell you that information travels fast on Twitter. I also don’t need to tell that to Absolute Battle 7 Champion Slippingbug: he found out for himself!
Tier-making is a common exercise in the FGC, and Slippingbug was hardly the first to put together a tier list for Pokkén Tournament. However, he couldn’t have expected the flood of Japanese players re-tweeting and championing his list, including Evo champion Tono-sama. During our interview after Absolute Battle 7 we discussed his list, which seems to be one of the more generally agreed-upon lists at the moment.
The graphic is a little deceptive: there’s actually only two tiers, A and B. Slippingbug went on to explain why he organized it like this:
Slippingbug: Basically there’s two tiers. The gaps are really small between the pluses and minuses.
First, he broke down the A+ monsters, Sceptile and Braixen.

SB: He doesn’t have to play Rock-Paper-Scissors, really. Say he’s attacking your counter frames, he can Command Jump on reaction. That shuts down most wake up options in the game. He has a full screen mixup tool with Giga Drain. He has a ton of corner pressure with bullet seed and leech seed. He just has everything except, well, his defense is not that great. Detect is pretty easy to punish because of its end-lag. Leaf Blade is only real at long range. Frame data is not the best, he doesn’t have a i9. Everything else is really strong.

SB: With Braixen, you can cancel anything into a Counter Pierce support. She has top tier mobility. She has the best anti-zoning tool, and she has good zoning. She has boomerang! It’s i17, and it can pop counters. Her counter attack is great. Her damage output is great. She definitely has everything. I can’t think of a weakness. I actually think she needs to be nerfed in some way. If the Braixen plays perfectly, what do you do? You can’t really have defense if she’s just constantly getting support.
Crow_Spaceboy: What’s funny is, she got nerfed in the last patch.
SB: Yeah, her super doesn’t shield break anymore. But her shield damage is still insane. She does really insane chip damage in burst, too. The way I would nerf her is to find some way to make the charge times shorter. That’s what’s really ridiculous about her. She can get like seven Emolgas in a round. Come on.
He gave a small, snarky laugh before resuming.
SB: Something they could do is put a hard limit on support usage in a round. You know how Cresselia can only be used once a round? Do a hard limit, like, 3 stocks for all the others. I think the optimal way to play her right now is amp until you have your support, then do stuff. On reaction to counters, cancel to support. It’s how a lot of Braixens play right now.
CS: You mentioned one time that “A buff to supports is a buff to Braixen,” too. That’s another challenge of balancing her.
SB: Yeah, pretty much. You saw Yveltal get buffed, and now, if you counter vs. an attacking Braixen, you don’t get to burst. It’s crazy.
SB: The rest of A tier is really solid characters with no bad matchups, or almost none. They, at worst, lose slightly to the ones above them (Braixen and Sceptile, primarily).

SB: He has arguably the best counter attack in the game. You can use it like a dragon punch because of how fast the second hit is, but you don’t have to commit to it thanks to CADC. Even after the nerf, j.Y is great. It makes it tough to get in OR zone versus him. Good damage. Good oki. He probably has the best anti-airs in the game. He has good results both here and Japan. He has a lot of health…
CS: I always thought it was really silly that this option heavy, super well rounded, high damage zoner also had so much health.
SB: Yeah, pretty much, haha. He plays really well at every range, and the effort-to-reward ratio is pretty good for him. Compared to, like, Gengar.

SB: Pikachu doesn’t lose to anyone except Blaziken, randomly. That’s just because Pika’s anti-airs don’t work well vs. him. That said, even though he doesn’t really have results here, I still placed him high because he has everything option wise, and he has a fast burst build. I think fast burst is incredibly valuable in this game. Let’s see… he has 5X poke, the lightning bolt. That’s great.
CS: I almost played that character just because of that move. That’s such an obviously good footsie tool.
SB: Yeah. If you land it near the wall you get 250+. His wall carry is really good. Really safe. Top 3 counter attacks. Top 3 counter attacks are Suicune, Braixen, and Pikachu. His dash is really fast. I don’t think anyone in the US has used him effectively, like in Japan. You definitely never see anyone use Thunder properly. That tool can punish a ton of stuff with the right timing–Overheat, Umbreon, Psystrike.
CS: Yeah, you almost never see Thunder used carefully like that.
SB: It’s good, and if you see they didn’t commit, you can cancel Thunder. I think Lucario and Pikachu are kind of similar in how they are really well balanced, without anything super broken to put them higher. They are as good as the player. Pikachu + Jirachi is insane, though. Nuzzle > Super in the corner is 270 damage off a grab. His oki is really good. If you space 5X oki right, 5X cancelled into Nuzzle beats counters on reaction. You can also cancel into Iron Tail. 5X cancel options tend to shut down most wake up stuff.

SB: Lucario has the best burst in the game, outside of Charizard and Gengar. Burst throw does so much damage. He’s super well rounded, and he beats Gengar/Chandelure/Gardevoir pretty much for free. He does well in a lot of match ups and doesn’t lose much. His wall damage is absurd. His only real problem is his field phase options are kind of unsafe. You have to commit. But he has Bone Rush! And duel phase options are so good they make up for his bad field phase. 2Y is so good.

SB: Mewtwo has great tournament results, a strong mixup game, and amazing oki. He has a oki vortex because of barrier, basically. You can’t counter versus him on wakeup, and all his options give him big rewards. He has great health too. He’s just really solid.

SB: Weavile, I used to think he was bad, then people got really good with him. His oki is really good since charged 5X counter pierces, and he’s so mobile. He’s really hard to hit. Great time out character. Pretty much impossible to catch him if you’re slowed down, or he has Togekiss.

SB: Libre, I think, could be higher. The only reason I put her lower is because I think her field phase is lacking, and everyone else above her has better field phase options.

SB: I think Shadow Mewtwo has fallen off a lot. He has tons of great tools but he dies too easily. He requires a player to play him perfectly. Everyone knows he’s a glass cannon but he’s more glass right now. Shadow Mewtwo may have gotten nerfed too much. They gave him some buffs but they weren’t meaningful to his play. The addition of the j.Y lag in field really hurt.

SB: Charizard could be lower, but I put him here because he has lots of long range attacks. He can threaten you from some odd ranges. His field phase is surprisingly good, lots of good projectiles. He has a fast burst and Mega Charizard is really, really scary. His key match ups versus, like, Suicune, Sceptile and Braixen are really bad, though. That knocks him down.
SB: The next tier, I think, these characters have lots of really bad matchups.

SB: Chandelure loses really badly to Garchomp, Suicune… as well as Lucario, I think. She has really low health and she just struggles so much with things other characters don’t. So, like, she’s good, but she has lots of flaws. There’s better zoners.

SB: Machamp has a really good punish tool in Cross Chop. Sylveon combined with his health pool means he lives a long time, but he has so many bad matchups versus zoners in duel phase that it kind of doesn’t matter. You work so much more with this character.

SB: Garchomp honestly has a lot of the same flaws as Machamp. They lose key matchups versus these top tier zoners and are overly reliant on this grapple style that isn’t that effective in Pokkén.
SB: I can see anyone B and above winning a tournament. I’m not sure I can see B- characters winning a major tournament.

SB: Gengar is really hard to use for little reward. His damage is meh. His neutral isn’t great. He’s slow. Then all of that changes when he bursts. But his burst is slow! Gengar is just burst mode, and it’s not enough.

SB: Blaziken could possibly be higher, but he has auto loss match-ups. Libre, Sceptile. The character seems so good until you really find out how exploitable his counter attack is. Once you know his gimmicks, it’s hard for him to do anything. As Sceptile, if you Blaze Kick his shield, he can Izuna Drop you anytime during the kicks. Against Libre, I can just throw out 8Y and it beats the majority of his move list, which is mostly highs. He struggles versus every zoner. The thing he has going for him is his high damage output. When you’re in the corner versus him it’s hard to get out. It’s similar to what Weavile does to you, but Weavile’s counter isn’t garbage. And Blaziken hurts himself.

SB: Gardevoir is the worst character in the game. She has no mid-range. In Mid-Range, she has one move that she can use, and it’s -16. Unless she has Stored Power, but Stored Power is react-able. If they buff Gardevoir, though, I would like them to get rid of her unblockables. I just don’t think those should be a thing. Maybe, if you tech the grab, the future sight doesn’t go off. I mean, that’s why they nerfed Diglett, yeah? I’d rather her be a real character.
The whole tier chat was the second half of a nearly 45 minute chat with Slippingbug. You can read the first half here! He admitted to me that tier lists, to him, are liquid: something he’s always adjusting and rethinking as he’s encountering new information. A “living” tier list that has this amount of detail and consideration seems, to me, the best way to tackle such an easily debatable topic. Especially in the age of patching.
What do you think about Slippingbug’s tier list?
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Smash Summit Returns for Its Third Iteration from November 3rd-6th
Back for its third installment, the popular Super Smash Bros. Melee invitational Smash Summit is coming back this November. As with the previous editions, Smash Summit has directly invited 10 players to compete within the Summit house, with the community voting for the remaining six players. This results in furious campaigning over Twitter and other social media platforms for those precious votes in this crucible of world-class Melee.
Announcing our 10 direct invites to the next edition of #SmashSummit.
The remaining 6 slots will be decided by YOU through @smashgg voting! pic.twitter.com/FYofe1lSBQ
— Beyond the Summit (@BeyondTheSummit) September 19, 2016
Players get allotted a certain amount of cash at the start of the tournament, which they can wager on specific challenges like low tier battles and team matches, alongside standard best of five sets. There is usually a doubles and a draft crews bracket, as well as your 16-man bracket on the final day. As is now tradition at the Smash Summit, do expect several games of Mafia to be streamed over the course of the weekend, alongside wall to wall games of Melee.
Viewers are guaranteed loads of high-level matches and some great commentary, as people rotate in and out on the commentary couch over the course of the weekend. Campaigning for votes will no doubt begin in the coming months, so make sure to vote for your favorite Melee player if you want to see them in the house.
Smash Summit returns this November 3-6. Prepare your bodies for 4 days of nonstop Smash madness! #SmashSummit pic.twitter.com/2DYD5oszkZ
— Beyond the Summit (@BeyondTheSummit) September 19, 2016
Source: BeyondTheSummit
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Follow the link to the Ultra Combo patch notes page for all of the details as this post. Needless to say, you should go through them with a fine tooth comb and see what has happened to the characters you play. I imagine people will have many things to say about these changes on Twitter and the Ultra Combo forums.
Source: Ultra Combo
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See How Street Fighter V’s Season One DLC Characters Impact the Story in These Latest CFN Profiles
After covering a large variety of non-player characters and spin-off material–as well as the initial cast of 16 earlier this year–the Shadaloo Activity Report is finally ready to unveil its personal research profiles on the six Season One DLC Characters for Street Fighter V, as told by Private Nakagawa. We start with the first three revealed: who also happen to be the most heroic and virtuous of the “Dirty Half-Dozen,” including a soldier looking to avenge his fallen friend and fulfill his duty to protect his country, an isolated man seeking to hone his skills, to a ninja girl who just wants to be a normal teenager.
Private Nakagawa: His shoulders bear the weight of the New Generation, you can call him a member of the Power Age. Carpentry and survival techniques are his skills. Here’s his Command List!
Basic Info:
Name: Alex
Height: 195cm
Weight: 111kg
Blood type: 0
Birthday: May 15
Home Country: USA
Likes: Training, Family
Dislikes: Bothersome People, Broccoli
Fighting Style: Wrestling
Private Nakagawa: A young martial artist who lives in a mobile home in NY. He wants to be strong, and continues to train; but he’s never gone out from NY, nor has he the interest to do so. His father’s close friend Tom worries about him. Alex seems to suppress his emotions, and rarely speaks at all; but when he wants to speak, he makes himself perfectly clear. Caught in the Black Moon incident of Shadaloo, he encounters Dhalsim, and takes a step towards a new adventure.
Next we have everyone’s favorite American Family Man, Colonel Guile!
Private Nakagawa: A soldier who looks upon our Shadaloo as a hostile threat. He has a cute daughter and wife, so I wish he would just forget about Shadaloo! Here’s his Command List!
Basic Info:
Name: Guile
Height: 182cm
Weight: 99kg
Blood type: 0
Birthday: December 23
Home Country: USA
Likes: American Coffee
Dislikes: Nattō (That Ryu made him eat while in Japan)
Fighting Style: Martial Arts, Wrestling Techniques
Private Nakagawa: He appears calm and collected, but is actually a hot-blooded and bitter man, rough both in appearance and conduct, a truly hard-boiled character. He fights for the peace of his country. He harbors a peculiar view about the existence of Lord Bison’s Shadaloo: as an evil who disturbs World Peace, and as an enemy of his friend Nash. While chasing the trail of Shadaloo, he meets up with Nash again, and although confused by the sudden and total changes in his close friend, he decides to fulfill his duties like a professional. He’s the type of person who believes one should solve their problems by themselves.
On that note, here’s some info about his “cute daughter,” Chris! [Known as Amy in the U.S. version.]

Private Nakagawa: This time we have the sole daughter of Guile, Chris! She’s a commoner and a member of the general public, but since this is Guile’s daughter, I’m under the impression that she could throw a Somersault Kick, sooner or later…
Basic Info:
Name: Chris
Height: 166cm
Weight: 42kg
Blood Type: 0
Birthday: April, 19
Country of Origin: USA
Favorite things: Her Cellphone, Dee Jay’s last album
Dislikes: Early Rising, Spinach
Private Nakagawa: She worries for her crazy dad, and is constantly absorbed in his work. She has no interest in martial arts (rather, she hates them). She constantly chats and sends texts using her cellphone, but at the same time continues her exchange of letters with Dhalsim’s son Datta. She’s a caring girl, who is gentle with everyone, and aids anyone who’s in trouble, and often plays with her cousin Mel. She takes a stroll with her beloved dog Sabu as part of her daily routine. With such a good daughter, Guile is really lucky and I hope he’s happy. It would be better for him to give up his pursuit of Shadaloo and just return home…
Finally, we have the plucky teenage kunoichi, Ibuki!
Private Nakagawa: Kunai and smoke bombs are unfair! A ninja who is the incarnation of the springtime of life itself. Here’s her Command List!
Basic Info:
Name: Ibuki
Height: 162cm
Weight: 55kg
Blood type: A
Birthday: December 6
Home Country: Japan
Likes: Don-chan Roasted Sweet Potatoes, Toads
Dislikes: Supplementary Lessons and Tutoring
Fighting Style: Ninjutsu
Private Nakagawa: A kunoichi who was born and raised in a village of shinobi. A girl who yearns for the life of an ordinary schoolgirl. She’s an expert in the usage of taijutsu and ninja tools. She’s currently been hired by Karin, but she has no interest in a long-term employment with the Zaibatsu. Her mutual relations with Mika were bad upon their first meeting, as they got off on the wrong foot, but their friendship sprouted from acting together while on duty during a mission.
That does it for Shadaloo’s intel on our first half of the Season One DLC characters. Check back soon for Profiles on Balrog, Juri and Urien! For more, you can check out what the CFN Portal site has to say about Street Fighter III’s Judgment Girls here.
Source: CFN Portal
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