UGC Events Announces Four Super Smash Bros. for Wii U Online Qualifiers for the UGC Smash Open

The online qualifiers keep coming for Smash 4, as smash.gg is collaborating with UGC Events to hold a set of qualifiers for the UGC Smash Open in Collinsville, Illinois from December 2nd to 4th. The winner of this online event will gain an all-expenses paid trip to the Smash Open, complete with flights, hotel, and venue fee all paid for, as well as commemorative UGC and smash.gg merch.

As with other online qualifiers, there will be four separate events held over four days in November, with the first event being held tomorrow at 4pm Pacific. The other three tournaments will be held at 5pm PDT on November 2nd, 4pm PDT on November 7th and 5pm PDT on November 8th. It’s very short notice so if you have the time free to compete, you could be gaining an easy trip to that top 32. The actual top 32 will be held on Thursday, November 10th at 5pm PDT, with the top 8 of each qualifier making it to the final bracket.

Similar to other online qualifiers like the recently announced Hero to ZeRo qualifier, this qualifier is only open to entrants from the USA, Mexico, and Canada, with entrants needing to meet the connection quality threshold to compete.

Source: smash.gg

The King of Fighters XIV Patch 1.04 Focuses on Online and Bug Fixes

While The King of Fighters XIV recently got a massive update, that hasn’t stopped SNK from doing further work on the game. As such, a new patch–bringing the game up to version 1.04–has just been released.

Unlike the previous patch which was focused mostly on balance fixes for the cast, this one is mostly to address various minor bugs and issues. The biggest of these would be fixes to the game’s online, both in getting room information during matchmaking as well as the actual online play quality. Other fixes include a fix to a bug that affected story mode after beating Antonov with certain teams, as well as some minor text fixes.

As for the characters, any character-specific fixes are mostly to address glitches that the last patch failed to correct. This includes fixes to a number of moves on certain characters that changed their hitboxes when pressing away or towards. Other character-specific changes include things that could affect balance, such as K’ no longer able to perform an air Minute Spike after a whiffed air blow back, making Antonov’s President Lift inescapable, and more.

You can check out the complete list of changes here.

Source: SNK

– Have You Played Battlerite?

Battlerite is important for us all. Not only is it a highly successful early access title, but it’s born from a developer’s continued passion for an idea, without the shackles of publisher constraints. It’s also a game that’s delightfully simple but devilishly addictive.

Learn Your Best Options Against R. Mika in Street Fighter V with an Anti-Mika Lecture from MTLSF

During Montréal’s previous weekly Street Fighter V event–Tatsumaki Tuesday–notable R. Mika main VerySausageMan delivered a short anti-Mika lecture to help out anyone struggling against the blonde-haired wrestler. [Timely, considering the results of Canada Cup 2016. – Editor]

He started this lecture discussing what to do when Mika gets you in her vortex. Once Mika gets momentum going with her brimstone (hcb+K) command grab, her two options are generally going to be dash brimstone again, or dash s.mp. He recommends just eating a few grabs until they suspect you will try to escape and go for meaty standing medium punch. If blocked, it’s now your turn. The gap will be a minimum of 5 frames which leaves you time to stick out a medium button. Mika essentially loses momentum off her EX giant swing (hcb+PP).

A jump can be anti-aired, a dash into a normal button can be counter-poked for free. Don’t automatically respect her options here. Charged dropkick can be very easily jabbed out before its active frames so don’t let her do it for free.

VerySausageMan then delves into deeper ideas—the ideal range for Mika (what range to avoid), common defensive choices from Mika players and how to beat them, how to effectively use V-reversal and even V-trigger activation to avoid some deadly mixups, and more.

Source: MTLSF