Garou: Mark of the Wolves Available Today for PlayStation 4 and PlayStation Vita

The great news just keeps on coming for fighting game fans, as alongside Ultimate Marvel vs Capcom 3, Garou: Mark of the Wolves will be releasing today for PlayStation 4 and PlayStation Vita. Trophies were recently leaked for the game, so it was pretty certain that it was coming soon, but the time is now to go and run with the wolves.

This remaster does feature online Ranked mode so get practicing those combos and get ready to hit the wilds later tonight. Garou: Mark of the Wolves is also playable at the SNK stand at PSX, so get some early practice there in there if you are at the show.

Sources: PlayStation (Twitch)

Surprise Opponents with Lucas’ Explosive PSI Power with This PSI Magnet Trick in Super Smash Bros. for Wii U

Lucas is a character full of surprises in Super Smash Bros. for Wii U. With powerful footstool combos, decent zoning tools and arguably the best tether grab in the game, this psychic child has a fair few tricks in his back pocket which can deal huge damage. After doing some experimentation with Lucas’ PSI Magnet, Lucas main magnetgoat has discovered quite the trap which can be used after absorbing an energy projectile.

In addition to being cancelled by rolling, jumping or spotdodging, it is possible to cancel PSI Magnet into an up smash after absorbing a projectile like a Mario fireball or one of Megaman’s pellets. Once the projectile has been absorbed, Lucas players can jump cancel the Magnet which can then in turn be jump cancelled into an up smash. As with many Smash techs, it has been given an overly complicated initialism, with magnetgoat calling it the JCUS OOM or the Jump-Cancelled Up Smash Out of Magnet. While it sounds tricky to say and do, it acts as a fantastic punish against players who approach with projectiles and will guarantee either a kill or massive damage if performed successfully.

Lucas’ upsmash is a move with substantial recovery on it, so any way to ensure a hit with it is good news for Lucas mains. This is definitely something to watch out if you are a character with an energy projectile when playing against a Lucas.

Source: magnetgoat

Akuma Finally Confirmed at PlayStation Experience, Available December 20, 2016

Marvel vs. Capcom Infinite wasn’t the only announcement this morning at PlayStation Experience’s Showcase: Akuma has finally been properly confirmed to be the lead character of Street Fighter V’s Season 2 DLC. All fears can be put to rest! The Raging Demon is indeed coming to SFV. Or maybe we should now be more afraid–of the Satsui no Hado.

Akuma is playable at Capcom’s PSX booth today. We also got a glimpse at the other five mysterious newcomers on their way:

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There’s likely more information coming tonight at the Capcom Cup finals–be ready!

Source: PlayStation (Twitch)

Marvel vs. Capcom Infinite Revealed at PlayStation Experience, and Ultimate Marvel vs. Capcom 3 Coming to PlayStation 4

True believers, your faith has been rewarded!

At long last, after a week full of rumors and fakes, it has been revealed at the opening Showcase of PlayStation Experience 2016–viewable through PlayStation’s Twitch stream–that Marvel vs. Capcom 4 is indeed in development–as rebranded Marvel vs. Capcom Infinite! But it still has a ways to go, with a projected release sometime in 2017. Gameplay footage will be featured tonight, during Capcom Cup 2016’s finals.

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Apparently running on Unreal Engine 4, the game will feature 2-versus-2 battles, and the Infinity Stones will play a key role in influencing how battles play out. It will include a “cinematic story experience,” as well as a variety of accessible single player modes, including an Arcade mode.

That’s not enough, Marvel fans? How about Ultimate Marvel vs. Capcom 3 returning to the PlayStation Store? It will apparently become available for download today.

When Capcom’s Yoshinori Ono showed up this morning sporting a “When’s Mahvel” T-shirt, it became clear something was up. Marvel vs. Capcom fans have a lot to look forward to; stay locked on to Shoryuken for more information on this long-awaited reveal as it surfaces.

Source: PlayStation (Twitch); PlayStation Blog

Injustice 2 Will Continue Injustice 1’s Story with Supergirl Playing a “Very Pivotal Role”

In a recent interview with Game Informer, Ed Boon was inevitably asked for more revealing info about Injustice 2. Boon says that the way the lore of the first Injustice game took off was a pleasant surprise and, when asked about the narrative of Injustice 2, he had this to say:

“Well we actually do have a big campaign. We’re going to drop a really cool piece of content. Then we’re going to unravel the story of that. So I can’t really get into a lot of the details of it now. What can I say that doesn’t ruin it? It certainly continues with the story and, as you can tell from the roster, there’s a lot more characters that are introduced. I’ve already said this at Comic-Con, that Supergirl plays a very pivotal role moving forward. I feeling like I’m holding back so much…and the story that we have is, the presentation, is more elaborate as far as the story and options and stuff like that as far as what could happen. It’s not as black and white as the first one.”

In the interview, Ed Boon shares history and anecdotes from his 30 year career in the gaming industry. It can be viewed in full on the Game Informer website.

Source: Game Informer