Counter Guilty Gear Xrd -REVELATOR-‘s Leo Whitefang with This In-Depth Guide

Leo Whitefang is one of those characters in Guilty Gear Xrd -REVELATOR- that particularly preys on a lack of knowledge from his opponents. Leo has many options to mix up and outplay the foe with cross-ups, a countering stance, and a guard-crushing move. To keep abreast on strategies from the Lion’s Den, top Japanese players began scribing a comprehensive guide, that now has an English translation.

Ruu, Takehara, and T5M7’s guide to Leo Whitefang begins by breaking down normals, explaining the frama data on each and its specific functions. What’s more, they give advice on countermeasures to those attacks, detailing what happens if you jump, backdash, or press buttons. The second part explains Leo’s special moves and takes a similar approach.

Part 1 is translated by BloodWolf and Part 2 by LordKnight. Additional clarification and collaboration comes from Mr. K and Bears.

For some Leo footage in action, here’s a long set between Ain (Ky Kiske) and Muumen (Leo Whitefang).

Sources: Evernote Part 1, Part 2; Ruu’s original blog post; Mdesilva

The Beefy Smash Doods Dig Into The Facts About Super Smash Bros. for Wii U’s Burrow Mechanic

In Super Smash Bros. for Wii U, a select few characters can bury opponents in the ground using certain moves. Donkey Kong, Wii Fit Trainer, Zero Suit Samus, Villager and King Dedede all have access to moves that have this “Burrow” mechanic but for the most part, players don’t utilize the properties of this unique state.

To rectify this, the Beefy Smash Doods have grabbed their shovels to dig into the mysteries of the Burrow mechanic. The main thing to note is when a character is buried in the ground, they act similarly as when they are trapped in a Yoshi egg. Much like when you are encased in a Yoshi egg, the time spent stuck depends on your current damage percentage and how hard you mash out.

You will naturally pop out of the ground after a certain amount of time, but mashing buttons can let you escape faster. When you mash, your character judders from side to side when they are buried, meaning your opponent can watch to see if you are desperate to escape. By watching to see how fast the opponent is moving about while buried, clever players can queue up a punish to possibly kill an opponent as soon as they pop up.

Besides Greninja who can Shadow Sneak out of this lock, characters escaping a Burrow cannot jump, air dodge or attack until 11 frames after leaving the buried state. If timed right, you can also guarantee a kill by striking opponents with a hard hitting move within this 11 frame window of opportunity.

Source: Beefy Smash Doods

NetherRealm Studios Finally Shows Off More Footage of Injustice 2, via IGN First

After almost four months of radio silence from NetherRealm Studios, the developers of Mortal Kombat are finally back to show off some footage of Injustice 2. Shown via IGN’s First initiative, they have chosen to break down Supergirl’s move set, displaying her specials, some of her combos as well as her unique combat trait.

As well as hearing the familiar voice of NetherRealm community specialist Tyler Lansdown, diligent watchers will notice that Supergirl has been to the clinic for some facial reconstruction surgery. With many complaining about the female character models in NetherRealm games, it’s promising to see that the studio has gone back to the drawing board to quiet fan concerns.

With Marvel vs. Capcom: Infinite also scheduled for 2017, it’s going to be a the fierce year between comic book fighters.

Source: IGN