Stop, Look, Listen, Punish: GimR Demonstrates the Power of Audible Tech Chasing in Super Smash Bros. for Wii U

Punishing tech options in the Super Smash Bros. series is an integral part of high level play. If you can successfully read your opponent’s tech following a knockdown, you can oftentimes continue a combo or guarantee a kill. However, due to the four different tech options in Super Smash Bros. for Wii U–tech in place, no tech, tech towards and tech away–it can be hard to anticipate which option your opponent will pick in a tournament setting.

Going into the lab to research how to tech chase effectively, VGBootCamp’s GimR has made quite a significant discovery regarding reading tech options. For a large variety of the cast, they make an audible cue upon teching in place, usually a grunt or some type of exertion sound. Combine this with the fact that every character makes the same sound when they miss a tech–it’s a thudding sound–you have an easier time of narrowing down how to punish a tech.

When you combine this with the fact that the audio cue comes on out the first frame of a tech and that your audio reaction time is a third quicker than your visual reaction time, you will always have enough time to punish the two static tech options with a hard punish, like Fox’s up smash or Cloud’s Limit Cross Slash.

The rolling tech options both take 40 frames to complete, compared to the 26 frames of both no tech and tech in place, meaning you have almost double the time to react to those options. Once you commit those tech in place audio cues to memory, you pretty much have the answer for every single tech option for a decent portion of the viable cast. All you need to do now is make sure you play on a setup with headphones.

Source: GimR The VG Scientist

Bless – UPDATED RUMOR: Aeria Still On Board as NA Publisher

After our repeated attempts to reach Aeria Games about whether or not the company is still on board for publishing Bless Online, the Bless-Source Facebook page has been updated with what purports to be a developer statement. It is a brief note to let players know that they are still on board as the North American publisher. We will continue to reach out in the hopes of more direct confirmation.

Gennady Golovkin Vs Daniel Jacobs set for March 18

WBA (super)/IBF/WBC champion Gennady Golovkin (36-0, 33 KOs) will fight American Daniel Jacobs (32-1, 29 KOs) on March 18 at Madison Square Garden in New York.
Both fighters are coming off knockout wins, one day apart in September. Jacobs knocked out former light middleweight world champion Sergio Mora in the seventh round, while the Kazakh fighter stopped IBF welterweight champion Kell Brook in the fifth round.
Golovkin has stopped his last 23 opponents but, through no fault of his own, has…

– Roccat Suora FX Review

The Roccat Suora is the German hardware company’s latest attempt to bring the mechanical keyboard to a wider audience. Unlike the Isku and Ryos, the Suora is a minimalist design – no fuss, no muss offering to the Roccat line of keyboards. But it does have one golden shiny feature – the full range of RGB illuminated keys.

Final Fantasy XIV – Can FFXIV’s Housing Shortage Be Solved?

Housing is one of the best things about FFXIV. Despite being entirely optional, player housing is fully-featured and a big part of the game’s culture. It’s the first thing people include in Free Company advertisements — “We have a large house in The Mist!” — and an excellent platform for player creativity. It’s also perhaps the ultimate vanity purchase. Bored of glamoring your gear and have gil to burn? Wait ’til you see how expensive furniture can be!