KidViper to Rematch daymendou in Super Steam Xrd Exhibition League; Footage of Last Week’s Matches

Stakes seem higher than normal for tonight’s Super Steam Xrd Exhibition League. The FT7 online league, which features top and mid-level players with commentary, resumes this Thursday with a rematch. The recent Anime Ascension Guilty Gear Grand Finals displayed an epic showdown between KidViper’s Johnny and daymendou’s Slayer, and the same matchup is on the table tonight. The second set is between Kizzercrate and wne.

KidViper

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On the match: “Honestly, I still don’t feel quite as comfortable as where I’d like to but I’ll do my best! I think writing out my thoughts really helped me to look at myself and how my focus needed some work. So with that in mind, I feel really refreshed going into the set!”

On his opponent: “He’s a very smart and diligent player. It’s definitely the type of knowledge that’s not for show as you can see most of it implemented in all his matches. Couple that with the character he plays, and you have a very scary combination. One wrong move against him and the payout is really high!”

On his own playstyle: “The way I try to play is with the intent of ‘I want my opponent to feel helpless at all times.’ Be it on offense, defense, or neutral, I want my opponent to feel suffocated no matter how much space or freedom they’re given. Because of this, I try to training mode and practice as many situations as I can to be comfortable at any point in a match. Most people just end up saying I’m more of a defensive player, but it’s not my intent!”

daymendou

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On the match: “To be honest, I wasn’t really thinking of KV after winning [Anime Ascension], I was just happy to win for Norcal. I got a lot of luck and after the last moments of the last round, it was a relief to finally be able to relax. I did nothing in particular until the last 2 weeks. I played a lot with Brett yesterday to practice, about 60-70 games. I have turned down everyone asking me for netplay this week until the exhibition is finished. I made some notes based on the games and discussion with Brett.”

On his opponent: “He’s very motivated, he’ll probably try to surprise me with some stuff since we haven’t played since AA. I fully expect to lose the first 2 games. In general, he’s very good at focusing on small things to improve on.”

On his own playstyle: “It would be adapting to what the other player doesn’t want me to do. I try to adjust my pace and rhythm if I feel they wouldn’t be prepared for it in that moment. The effect is to be unpredictable and try to goad them into doing things. I can counter for high reward, while making it harder for them to prepare the correct punish.”

Kizzercrate

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On the match: I’m excited for the exhibition itself and grateful for the opportunity as it’s the first time I’ll be able to show my hard work and skillset in a long set. However, I’m also anxious as I tend to get really bad tournament nerves, and I’m learning how to not tense up and play timidly in fear of making mistakes and losing because of them.

On his opponent: My opponent, wne, is very intelligent and solid. I’ll have to keep my play clean in order to avoid getting my life bar deleted by Sin.

On his own playstyle: I have a heavily read-based aggressive gameplan, and I’ve been known to go for flashy plays. The risks I take are calculated, but sometimes I’m really bad at math!

wne

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On the match: I think this will be a good set overall since KY v SI is relatively close in my opinion. If I really was pressed I’d actually say Ky has a slight advantage over Sin since most of his buttons beat a lot of my approach options, so I have to play this matchup extremely patiently. Sin gets more reward but since these matches generally go for a longer time period, so food management is definitely an issue when both are sitting midscreen at neutral.

On his opponent: On Kizzer, I think he’s a really, really solid Ky that probably messes around a little too much with Instant Kills in my opinion, but it works well for him and he’s gotten notorious from it. IKing aside, I think he makes very smart decisions and is very knowledgeable about his character and specific matchups, including the one I have against him. I have nothing but respect for him however, and regardless of the outcome, am happy to get to play him.

On his own playstyle: Hmm, being self-critical I want to say I press way too many buttons for my own good. My GG training partner and the guy who helped me learn back in AC was fadooglee, and I probably picked up a few more aggressive habits from him than I should have. I’ve been trying to play a lot more patiently recently so I can see my gameplay changing, but I know I’m definitely more on the offensive side when it comes to US Sin players. But hey, I like big damage and big confirms, haha.

Don’t miss the show later tonight on silva_hime’s Twitch channel, at 8:00 PM EST/7:00 PM CST/5:00 PM PST. Commentary is provided by TSB|Blaze and Ryan Hunter.

Here’s the last week’s footage, which included Vevion vs. sweetxjam and Hamad vs. Foo.

Additional sources: Mdesilva

Crowfall – Building Your Own Corner of Heaven Detailed

The Crowfall site has been updated with a lengthy blog about how players will be able to construct their own special corner of an Eternal Kingdom. Starting by claiming backer rewards to inventory, the process proceeds along a number of paths on the way to relaxing by a roaring fire.

Anime Licensing and Streaming Company Funimation Becomes New Sponsor for Panda Global

One of the USA’s largest anime licensing and distribution companies, Funimation, has just announced that it will be sponsoring esports organization Panda Global. This comes fresh off the back of Panda Global’s anime fighter sponsorship announcements: signing BlazBlue player SuperKawaiiDesu and renewing MarlinPie’s contract for 2017.

In a statement given to ESPN Esports, Funimation’s COO Mike DuBoise said that Funimation are “thrilled to be entering into the competitive world of esports with our sponsorship of Panda Global. We’ve invested heavily in streaming to expand both the reach of and accessibility to our FunimationNow anime service and the streaming-centric nature of esports aligns well with our strategic vision and our audience.” Funimation are most well-known for their distribution of the Dragon Ball series, among many others.

Funimation now join competitor Crunchyroll as the two main anime distributors in the world of esports. With fighting games appearing in multiple anime, we can only hope that this continued collaboration leads to an actual anime about the FGC itself… There’s certainly enough action and drama for at least a few good arcs.

Sources: ESPN Esports; Panda Global

Kolin Keeps Her Cool with More Street Fighter V Combos and Match Footage

More resources to aid you in your efforts to build Gill’s new world order.

This is Kolin’s second week in the wild, and she’s still proving to be one of the most interesting additions to Street Fighter V. If you’re considering picking up this character as a potential new main or pocket–or are already trying Gill’s assistant out–here’s a few more videos you’ll be interested in checking out.

VesperArcade is helping beginner Kolins out, with this breakdown of her normal attacks:

TrueUnderDawgGaming offers this guide to “everything you need to know” about Kolin, as well as a tutorial on some higher-difficulty combos:

Here’s a showcase of the upper limits in damage that can be achieved with Kolin’s combos:

Echo Fox|Momochi continues to work with Kolin, as shown in this video:

VesperArcade has also shared his efforts to rank up online with Kolin (while showing off a Jill BSAA mod for SFV on PC); watch it here:

To close, check out this highlight reel of HORI’s Sako tearing it up online with the Phantasm of Snow and Ice.

Thanks to everyone that sent in tips.

Sources: TrueUnderDawgGaming; CrossUPDPMomochi & ChocoBlanka TV; VesperArcade; XusesGB

Hsien-Ko with Wolverine’s Moves, Kicking M.O.D.O.K, and More: Ultimate Marvel vs. Capcom 3 Move Swaps Mods

One of the easier mods to do with today’s 3D fighting games is swapping moves from one character to another. With Ultimate Marvel vs. Capcom 3 now on PC, it should come as no surprise that some players are trying out exactly that.

A player by the name of pat728 has been playing around with UMvC3 on PC, creating some move swaps for certain characters; now, as is usual with this these things, the swapping isn’t as straightforward as you think. In this case, some effects–and even entire moves–change quite drastically.

The most complete move swap in this collection is for Hsien-Ko, giving her Wolverine’s moves. Here, the former seems to take to the latter’s moveset naturally and with few issues, and being able to pull off one of Wolverine’s bread and butter combos perfectly. However, there are some differences, the most obvious one being how the Fatal Claw hyper combo acts differently, tracking the opponent instead of forming an “X” as it usually would.

Next up is something pat728 call’s “Artinel,” basically being Arthur with Sentinel’s moves. At this point the swap isn’t complete and Arthur isn’t able to call in drones like Sentinel–he performs the motion, but no drones are summoned. Despite this, it’s interesting to see how Arthur’s model actually works quite well with Sentinel’s animations.

This next move swap is even less complete. The swap involves giving Magneto’s moveset to the Mayor of Earth himself, Mike Haggar. The preview video only shows off his neutral stance and  some moves, but with no effects yet, meaning he’s technically unplayable. What’s interesting, however, is how he now has the spinning speed line effect around him from his lariat move as a replacement for the trailing shadow effect on Magneto’s arms.

Pat728 isn’t the only person doing move swaps, Cole Diamond has also put up a couple of videos demonstrating some of his own move swaps. First up is a pretty straightforward swap with Nemesis using Super Skrull’s moves.

Less straightforward is the Mental Organism Designed Only for Kicking: M.O.D.O.K. with Chun-Li’s moveset, floating eyes, but without the rest of its face.

Of course, these aren’t the only mods that are being made for UMvC3 on PC. Check out our previous coverage of a stage mod that finally makes Galactus’ stage playable.

Sources: pat728, Cole Diamond