The official opening cinematic movie for the console/PC version of Tekken 7 has been released, and it’s a hype-enduing, tear-jerking work of art. With such a cinematic prelude to a drama as rich as the Mishima feud, the clip is like something you would see at the movies–which is likely to be very intentional!
We have seen in previous Tekken 7 gameplay previews of how the story mode transitions seamlessly from cutscene to gameplay, which is a big improvement from previous Tekken titles and has been a draw to the game since Akuma’s story mode footage was first revealed.
Improved story mode aside, the cinematic opening has always been a major selling point of the Tekken franchise. Check it out below, and prepare yourself for the upcoming June 2nd PS4/XB1/PC release date!
For combo video makers, The King of Fighters series has always been rich in possibilities–mostly due to the meter-consuming sub systems with in the game, but sometimes also due to some incredible-looking glitches and oversights. YouTuber ALX is working on a project where he tries to stretch KOF2002’s system to its furthest limits. His most recent example? Kensou.
These 23 death combos are all technically possible in KOF2002, but run the gamut of practically to humanly impossible. Many of the later combos, in particular, take advantage of super collision bugs that allow combo states otherwise not possible.
This is the 11th video in ALX’s series; be sure to check out his channel for more KOF2002 death combos!
Millia Rage remains as one of the most feared of Guilty Gear’s assassins. This quick lady–who specializes in hair attacks–has great mobility and very scary setplay. Very few players can effectively block her, and there’s a lot that she can do to mix up the opponent. How do the adjustments in Guilty Gear Xrd REV 2 vary up her gameplan? LordKnight has been putting up a series of videos that showcase new techniques.
“Basically, the two biggest changes are around jHS and pin. It changes not only how she combos, but how she selects what to do when she knocks you down,” LordKnight told SRK. “Since jHS doesn’t knockdown (unless in a really specific situation), having pin means you have a lot of control over this, not having means you don’t have as much. Also, jHS hitting cross-up works a great space control tool.”
Here’s a new type of confirm from a midscreen RC combo. It takes advantage of the new jHS for a double instant-air dash combo.
Want more damage out of the same crouch confirm? It’s possible if you have the pin.
If you don’t have the pin and your opponent is cornered, what do you do? Here’s one combo that still knockdown from the air and works without the tool.
Here’s what to do if you hit them with a Dust in the corner and have no pin. And you know that there are people who get hit by Millia’s Dust all day (like me).
Now this is the good stuff. Here’s how to make Sol “Writhe in Pain” in the corner under a barrage of safe mix-ups with Secret Garden.
As you can see, Millia still has the scary mix-ups, but she’s a lot more threatening with the pin. It seems like the best course of action is to focus even more on keeping her away from it once she uses it. It’s good to be aware of these changes to prepare oneself better for Guilty Gear Xrd REV 2.
Make sure to check out more videos on LordKnight’s channel, to see even more Millia REV 2 setups and combos.
Neverwinter is soon to come under siege. The Cult of the Dragon is ready to bring forces to bear against the city starting on Thursday, May 25th. The event is scheduled to run until Thursday, June 8th and will feature a number of things in which players can participate. And what event is any good without rewards? Yep, they have those too!