Stream.me gives $6,000 to Skullgirls Tour, sending 7 international players to Combo Breaker 2017

Skullgirls is fairly atypical fighting game community. Most fighters tend to start strong, gradually losing steam as time goes on. Skullgirls on the other hand started off poorly, with hardly any tournament activity the first year–outside of the Evo side tournament. Since then, the community has slowly-but-surely built up steam, today enjoying a community size larger than ever before, despite being 5 years old.

Part of the community’s growth has in the past year manifested itself in the form of the Skullgirls Tour, which has been a community effort to create more visibility for itself by charting out the game’s tournament calendar. This effort has gained a lot of attention from the overall community, notably from Stream.me, who announced it was donating $2,000 to the Skullgirls Tour to get international players out to Combo Breaker, Skullgirls’ biggest event for the last 3 years running.

To celebrate that $2,000–and to raise even more money–the team behind the Skullgirls Tour held a charity stream showcasing international talent from the world over. During this broadcast, Stream.me donated another $4,000 to the cause, which–combined with the money raised during the stream itself–was enough to send seven players (each from a different international country) to Illinois’ Combo Breaker 2017, which is May 26th-28th.

You can see the recorded stream below, for a full five hours of Skullgirls 2nd Encore action:

Source: DaPurpleSharpie; via tip from Wenzel

Infiltration’s presence in Street Fighter V is alive and well: Capcom’s interview at Battle Arena Melbourne 9

After stating that he wasn’t ready to attend any Capcom Pro Tour events back in April, some were wondering if Street Fighter V had left Infiltration behind–but the South Korean Evo champion’s performance at Battle Arena Melbourne 9 should more than prove that he’s still a force to be feared.

His post-tournament interview with Capcom’s Matt Edwards shows that he is still very much plugged into the scene, as he spoke on topics such as: his reasons for picking up Karin, Ed’s character design, why Punk is the one to beat, and more. He also had praises for Australia’s fighting game scene, and some suggestions for changes to Street Fighter V’s mechanics. You can watch the full 21-minute interview below.

Source: Capcom Fighters

IGTUnkn0wn breaks down Ultimate Marvel vs. Capcom 3’s OS dash tech

With Marvel vs. Capcom: Infinite slated for only a few months from now, the FGC has been throwing Ultimate Marvel vs Capcom 3 a sort of “going away party”: between getting into Evo one last time, the Curleh Cup, and just the last push in general the community is giving it, it’s quite the nice send-off.

With Evo 2017 only two months away, the UMvC3 community has been hard at work honing their skills for the last really big event before Infinite. Some top players have even been sharing tech, and today we have a tech video from IGTUnkn0wn on an older technique. Option select dash allows a grab attempt and a dash a the same time–as the name implies–and Unkn0wn goes on to demonstrate how this can help you survive in real matches.

Source: IGTUnkn0wn

Three new characters revealed for ARMS; Global beta “Testpunch” announced

Nintendo ran its ARMS Direct stream today, and from it sprung a flurry of new content!

First off, there was the reveal of three new characters. There’s movie star Twintelle, who has a sub-mechanic that initiates a sort of “Bullet-time” freeze, allowing her to dodge incoming attacks.

There’s the clockwork cop tag-team Byte and Barq. Barq, the robot dog by your side, attacks independently from Byte, and can serve as a spring pad for you to jump off of.

And last but not least, there’s “snakeboarder” Kid Cobra. I’m going to tell you right now that he has a weapon called the “Slammamander.” I feel it’s really important that you know that.

Several versus modes were revealed during the direct feed:

  • Fight: Your typical 1v1 mode.
  • Team Fight: 2v2 mode where your ally is chained by a string to you. Friendly fire was shown.
  • V-Ball: Volleyball mode.
  • Hoops: Versus mode where you try to literately dunk your opponent through a basketball net.
  • Skillshot: A target breaking mode.
  • 1-on-100: Survival mode
  • ARMS test + Training Mode: ARMS mode lets you try out randomized combinations, and Training Mode appears to be a glorified tutorial mode.
  • Online versus: Standard online versus that also allows you to play other modes while searching for an opponent.

Nintendo also revealed that there’s an online demo event coming called the “ARMs Global Testpunch.” You can download the demo now on the Global E-Shop, then participate in the event on the following days:

Nintendo also appears to be confident enough in ARMs to promise that all future post-launch content will be free:

ARMs launches on June 16th for the Nintendo Switch.

Source: Nintendo