Players are being offered incentives to create characters on Omega, the new World on the Chaos data center. These are being offered to help more evenly populate the worlds and to avoid congestion to keep things more enjoyable.
Nevada Athletic Commission Approves Aug. 26 for Potential Mayweather-McGregor Bout
The much-hyped boxing superfight between Floyd Mayweather and Conor McGregor now has a potential date and venue.
Charlotte On Stealing The Show At MITB (Video), WWE Announces China Live Event, David Otunga
The Beefy Smash Doods delve into Super Smash Bros. for Wii U’s “semi-techable wallbump”
Smash 4 is coming up on its third birthday this year, yet discoveries are still being made for the fighter. From new character tech to figuring out certain engine quirks, lab monsters and researchers are still hard to work trying to understand everything in the game. Most recently, players have uncovered the reason as to why players can’t tech the underside of certain stages.
Christened the “semi-techable wallbump” by the Beefy Smash Doods, a handful of competitive stages have areas where players must vary up their tech timing in order to stop themselves bouncing into the abyss. The factors for this wallbump include players hitting an area that cannot be walljumped off of, players colliding with a very small wall or a corner of a stage. The Beefy Smash Doods give examples of all of these areas on current competitive stages, so you know where to look out for when recovering back to stage.
As for why it’s called a “semi-techable” wallbump, players have to hit the shield button eight frames before they hit the wall if they want to tech the hit. If you try to tech as you hit the wall, your character will do nothing. You can tell if you’ve hit one of these semi-techable areas as your character only lets off a puff of smoke as they fly off the wall, rather than the usual sparks and smoke.
Source: Beefy Smash Doods
Marvel vs. Capcom: Infinite footage and impressions from the E3 floor: Angelic, Justin Wong, FChamp, and others
While the Story Demo of Marvel vs. Capcom: Infinite is now in our hands, this is more to show off the game’s single player content than it is for people to try mechanics out. At E3 2017 however, a different — more complete — and seemingly better-looking build is playable on the show floor. As expected, a number of top players have made their way to the Los Angeles Convention Center for a chance to try the game out and share their impressions. Luckily for us, they have taken to social media and YouTube to share some clips and impressions of the game.
Some of these are just short clips of stuff they found surprising. Armando “Angelic” Mejia, for one, seems surprised at Zero’s new moves, using the kicks he’s now gained with MvC:I’s more traditional control scheme.
ZERO has… kicking moves ?!?! BACKFLIP? #E3 #MVCI pic.twitter.com/xZrymS7nO9
— Angelic (@AZAngelic) June 13, 2017
Meanwhile, Team Spooky’s Josh “NerdJosh” Jodoin was playing some sets with Eliver “Killer Kai” Ling. One thing he found surprising was how the game handled tagging pre-match. Simply hitting the tag button during the ready state, before the word “fight” comes out, resulted in a tag.
In addition to this, both Josh and Eliver shared a few more impressions, mostly testing stuff with Morrigan — who was pretty dominant in the previous game.
Astral loops still in
— NerdJosh @ CE(3)O (@NerdJosh) June 13, 2017
Going to test astral loops with time gem next meter building is only on hit and one game
— NerdJosh @ CE(3)O (@NerdJosh) June 13, 2017
Morrigan can juggle you in an Astraled up soul fist hell for a good chunk of damage @NerdJosh @NYChrisG #MVCI #E32017
— Eliver Ling (@eliverling) June 13, 2017
Eliver also shot this video of Splyce’s Ryan “Filipino Champ” Ramirez going up against Snake Tits.
Snake Tits himself has this to say about the game’s mechanics.
Marvel infinite really is incredible. The game mechanics let u do so much creativity. You guys will love this game!!!!
— Snake Tits (@drsnaketits) June 14, 2017
Meanwhile, Filipino Champ and fellow NorCal resident, Echo Fox’s Justin Wong, have been posting a lot of videos and photos of the game. Both seem pretty impressed with Thanos, showing off some mixups with the mad titan.
Here is some Thanos footage for Marvel Infinite! Damn I can play this all day! pic.twitter.com/Z2XBdFlqmO
— Echo Fox Justin Wong (@JWonggg) June 13, 2017
Thanos fireball teleport mixup toooo sick!! MVCi pic.twitter.com/hD2c8KeU2M
— FChamp Ryan Ramirez (@fchampryan) June 13, 2017
FChamp also shot some footage of a Thanos combo being performed by Capcom’s Peter “ComboFiend” Rosas himself.
Thanos Combo and Potential by Combofiend #FchampE3 #Mvci pic.twitter.com/npYCjblwFC
— FChamp Ryan Ramirez (@fchampryan) June 13, 2017
Rosas also demonstrated another combo, this time for Nova:
Guys OMGGGG GAMEPLAY IS TOOO SICK MVCi sooo deep
Combofiend nova combo so sick pic.twitter.com/67tzESMZcF— FChamp Ryan Ramirez (@fchampryan) June 13, 2017
Justin himself seems pretty impressed with Nova’s incarnation in the game.
Nova is so good in Marvel Infinite! His rushdown is completely insane! And he has mvc2 iron man fly combos. Think about that.
— Echo Fox Justin Wong (@JWonggg) June 13, 2017
He also mentioned finding “the best team in the game” which, judging by his photos, is either Zero and Mega Man X, or Ultron and Captain Marvel.
Played some Marvel Infinite with @KBradJStorm and the creativity is about to be OD!! MARVEL!!!I think I found the best team in the game. lol pic.twitter.com/gtC80b9uxr
— Echo Fox Justin Wong (@JWonggg) June 13, 2017
Of course, with E3 still ongoing, there’s bound to be more footage and impressions coming out of the event. Stay locked on to Shoryuken for more of these as the week goes on!
Sources: Angelic; Killer Kai; NerdJosh; Snake Tits; Justin Wong; Filipino Champ
UFC 213 Extended Preview, Bellator On Signing Mauro Ranallo, Saturday’s UFC Card
Dauntless – Founder’s Alpha Dated + Content Creators Partner Program
The Dauntless site has been updated with a pair of exciting announcements. First, the Founder’s Alpha will officially begin on August 18th. Anyone owning a Founder-tier packs will have access. Additionally, the team is “Calling All Content Creators” to join the Dauntless Partner Program. Those who join up will be provided information about opportunities and other necessary information.
Want to see more of Dragon Ball FighterZ? Your wish is granted: Gameplay, impressions, & producer interview
See some captured stream footage and fan reactions from the floor of E3!
The newly-announced Dragon Ball 3v3 fighting game from Arc System Works and Bandai Namco, Dragon Ball FighterZ, has set the FGC ablaze as a dream come true for many fans. It’s already being put through its early paces while on display at E3 2017 — but for those not at the show, here’s a look at what we’re missing!
Cross Counter TV recorded some first impressions on the game with Marvel Vs. series expert Clockw0rk:
Xuses uploaded this look at Gohan’s gameplay:
Maximilian was trying the game out at E3, and gives us a closer look at the mechanics and gameplay, as well as some more Gohan:
Here’s some of Bandai Namco’s recent stream on the game, captured by Eastyy:
YogaFlame24 has uploaded some goodies too; here’s an interview with producer Tomoko Hiroki:
Here’s live reactions from fans straight from the reveal. Some of the enthusiasm (unsurprisingly) reaches into NSFW territory!

Sources: Cross Counter TV; XusesGB; Maximilian Dood; Eastyy; YogaFlame24
