The Beefy Smash Doods delve into Super Smash Bros. for Wii U’s “semi-techable wallbump”

Smash 4 is coming up on its third birthday this year, yet discoveries are still being made for the fighter. From new character tech to figuring out certain engine quirks, lab monsters and researchers are still hard to work trying to understand everything in the game. Most recently, players have uncovered the reason as to why players can’t tech the underside of certain stages.

Christened the “semi-techable wallbump” by the Beefy Smash Doods, a handful of competitive stages have areas where players must vary up their tech timing in order to stop themselves bouncing into the abyss. The factors for this wallbump include players hitting an area that cannot be walljumped off of, players colliding with a very small wall or a corner of a stage. The Beefy Smash Doods give examples of all of these areas on current competitive stages, so you know where to look out for when recovering back to stage.

As for why it’s called a “semi-techable” wallbump, players have to hit the shield button eight frames before they hit the wall if they want to tech the hit. If you try to tech as you hit the wall, your character will do nothing. You can tell if you’ve hit one of these semi-techable areas as your character only lets off a puff of smoke as they fly off the wall, rather than the usual sparks and smoke.

Source: Beefy Smash Doods

Marvel vs. Capcom: Infinite footage and impressions from the E3 floor: Angelic, Justin Wong, FChamp, and others

While the Story Demo of Marvel vs. Capcom: Infinite is now in our hands, this is more to show off the game’s single player content than it is for people to try mechanics out. At E3 2017 however, a different — more complete — and seemingly better-looking build is playable on the show floor. As expected, a number of top players have made their way to the Los Angeles Convention Center for a chance to try the game out and share their impressions. Luckily for us, they have taken to social media and YouTube to share some clips and impressions of the game.

Some of these are just short clips of stuff they found surprising. Armando “Angelic” Mejia, for one, seems surprised at Zero’s new moves, using the kicks he’s now gained with MvC:I’s more traditional control scheme.

Meanwhile, Team Spooky’s Josh “NerdJosh” Jodoin was playing some sets with Eliver “Killer Kai” Ling. One thing he found surprising was how the game handled tagging pre-match. Simply hitting the tag button during the ready state, before the word “fight” comes out, resulted in a tag.

In addition to this, both Josh and Eliver shared a few more impressions, mostly testing stuff with Morrigan — who was pretty dominant in the previous game.

Eliver also shot this video of Splyce’s Ryan “Filipino Champ” Ramirez going up against Snake Tits.

Snake Tits himself has this to say about the game’s mechanics.

Meanwhile, Filipino Champ and fellow NorCal resident, Echo Fox’s Justin Wong, have been posting a lot of videos and photos of the game. Both seem pretty impressed with Thanos, showing off some mixups with the mad titan.

FChamp also shot some footage of a Thanos combo being performed by Capcom’s Peter “ComboFiend” Rosas himself.

Rosas also demonstrated another combo, this time for Nova:

Justin himself seems pretty impressed with Nova’s incarnation in the game.

He also mentioned finding “the best team in the game” which, judging by his photos, is either Zero and Mega Man X, or Ultron and Captain Marvel.

Of course, with E3 still ongoing, there’s bound to be more footage and impressions coming out of the event. Stay locked on to Shoryuken for more of these as the week goes on!

Sources: AngelicKiller KaiNerdJoshSnake TitsJustin WongFilipino Champ

Dauntless – Founder’s Alpha Dated + Content Creators Partner Program

The Dauntless site has been updated with a pair of exciting announcements. First, the Founder’s Alpha will officially begin on August 18th. Anyone owning a Founder-tier packs will have access. Additionally, the team is “Calling All Content Creators” to join the Dauntless Partner Program. Those who join up will be provided information about opportunities and other necessary information.

Want to see more of Dragon Ball FighterZ? Your wish is granted: Gameplay, impressions, & producer interview

See some captured stream footage and fan reactions from the floor of E3!

The newly-announced Dragon Ball 3v3 fighting game from Arc System Works and Bandai Namco, Dragon Ball FighterZ, has set the FGC ablaze as a dream come true for many fans. It’s already being put through its early paces while on display at E3 2017 — but for those not at the show, here’s a look at what we’re missing!

Cross Counter TV recorded some first impressions on the game with Marvel Vs. series expert Clockw0rk:

Xuses uploaded this look at Gohan’s gameplay:

Maximilian was trying the game out at E3, and gives us a closer look at the mechanics and gameplay, as well as some more Gohan:

Here’s some of Bandai Namco’s recent stream on the game, captured by Eastyy:

YogaFlame24 has uploaded some goodies too; here’s an interview with producer Tomoko Hiroki:

Here’s live reactions from fans straight from the reveal. Some of the enthusiasm (unsurprisingly) reaches into NSFW territory!

DBFZ logo

Sources: Cross Counter TV; XusesGB; Maximilian DoodEastyy; YogaFlame24

Anthem – Drew Karpyshyn Signs On with BioWare

Drew Karpyshyn has come “home” to work on BioWare’s coop title Anthem. He had formerly been with BioWare and worked on both the Mass Effect series and Knights of the Old Republic. He made the announcement via Twitter earlier today.