Find Guilty Gear lore confusing? Learn about it in a minute with this video

According to Guilty Gear’s lore, mankind discovered magic in 2014… three years ago. It’s funny how we arrived to that date, which was part of the series’ lore since 1998. Now, while the story has advanced much in Xrd, there’s a lot to learn about when it comes to the roots of Daisuke Ishiwatari’s world.

Octopimp, in collaboration with the one-minute LORE channel, serves up Ride-the-Lightning fast information about the game’s prologue. The key here is background on Sol Badguy, who used to be a human scientist, and the creation of Justice, sort of the main antagonist of the series for a couple of episodes. For those who started with Guilty Gear Xrd, this is a nice, quick summary of the fighting game’s background.

Thanks, Octopimp! Now do BlazBlue lore in a minute. Good luck.

Source: LORE

Denjin power: Inescapable fireball setups for Ryu in Street Fighter V

Keep that corner pressure on with oppressive denjin fireballs!

In Street Fighter V, Ryu’s V-Trigger state opens up new aggressive options for the fighter–provided you’re familiar with what he’s capable of, and the timing required to make the most of charged fireballs without getting punished mid-charge! The video below demonstrates some setups to utilize such timing to keep your opponent either on the ground, or suffering the shock of an electrified Hadoken.

This video predates the latest balance patch, but the if the patch notes are still accurate, these techniques should be minimally affected.

Sources: BlaQNYC VidsCapcom-Unity

Friday Night Fan Art: Tekken–a Mishima family reunion

Check out this spectacular art from fighting game fans!

Breaking the Mishima Curse by HeavyMetalHanzo
Breaking the Mishima Curse by HeavyMetalHanzo

Welcome back to Friday Night Fan Art! Tekken 7 is finally out on home consoles and PC today (check out our review!), so let’s have a look at central dysfunctional family that drives the Tekken storyline: Mishima.

MISHIMA BLOODLINE by darkeyez07
MISHIMA BLOODLINE by darkeyez07

Let’s start with a pair that just can’t stop killing each other; Kazuya by RYOxKJ, and a sketch of Heihachi by deadhand:

Kazuya by RYOxKJ
Heihachi (sketch) by deadhand

KazJun by KajikoKylance
KazJun by KajikoKylance

The family expands: Jun Kazama by 71396, and Jin Kazama by J-e-J-e:

Jun Kazama by 71396
Jin Kazama by J-e-J-e

A ghost of the past: Kazumi Mishima! Here depicted by M-september and haruka4413:

Kazumi (MASTERCUP.7) by M-september
Kazumi by haruka4413

What about illegitimate or adoptive sons…? I’m sure they’re around somewhere.

The Mishima Hairline by Pechan
The Mishima Hairline by Pechan

Send us leads on the tipline if there’s any great fan art out there you want to see featured next week on Shoryuken! You can browse our prior Friday Night Fan Art features here.

Heihachi vs. Akuma by pipin
Heihachi vs. Akuma by pipin

Sources: HeavyMetalHanzodarkeyez07RYOxKJdeadhand; KajikoKylance; 71396J-e-J-e; M-september; haruka4413Pechanpipin

Persona Entertainment serves up a stylish combo video for The King of Fighters XIV’s Hein

The best butler in the business got some buffs! Persona Entertainment shared their latest combo video for The King of Fighter XIV’s Hein, and it’s full of the grace and power you’d expect from Geese’s personal assistant.

The combos make use of several buffs Hein’s received in version 2.0. Hein can now climax cancel during the last hit of his super, and special cancel his jump Heavy Kick. Combining these changes with the CD loops he already has, your Hein should be cleaning up the competition in no time.

Source: Persona Entertainment

– Pixel Worlds Set to Launch Via Steam on June 9th

Kukouri has announced that its 2D “highly social sandbox online multiplayer game” will be ready to launch on Steam on June 9th. PC and Mac players will join over a million mobile players and be able to take part in the game across platforms.