Dragon Ball FighterZ available for pre-order on Bandai Namco Entertainment’s online store

Following the announcement of Future Trunks joining the roster in the latest issue of Weekly Jump, the news keeps coming in like a barrage of ki blasts for fans of Dragon Ball FighterZ. The upcoming 2.5D collaboration between Bandai Namco Entertainment and Arc System Works, that looks to blend the 3v3 team and assist-based combat of the Marvel Vs. Capcom series, with the chaos and art style of Guilty Gear Xrd, is already available for pre-order on Bandai Namco’s online store.

You can place an order for either the PlayStation 4 or Xbox One version for $59.95. This requires a free Bandai Namco account, and will also net you 60 Reward Points for parting with your hard-earned Zeni. Take note that the listed December 31st, 2018 release date is simply a placeholder, as no official date has been announced, yet the game is expected to release early next year.

For those who want to experience the game in full anime glory, the site notes that there will be higher resolution, beyond 1080p, supported on the PlayStation 4 Pro and Xbox One X. So far, Goku, Vegeta, Teen Gohan, Freeza, Perfect Cell and Majin Buu have also been confirmed playable.

To help you make your purchase decision, you can see a large amount of gameplay footage and impressions from the title that’s taken the fighting game community by storm here and here. You can check out an interview with producer Tomoko Hiroki from Game Informer, as well as all of the anime and manga references found, so far, for Goku and Frieza, which die-hard fans of the franchise should definitely appreciate.

Dragon Ball FighterZ will be released in 2018 for PlayStation 4, Xbox One and PC.

Source: Bandai Namco Entertainment

Check out the top 15 moves for every Tekken 7 character, as compiled by Silent Shadow

NBSilentShadow over at Drunkardshade.com has taken on the unenviable task of compiling the top moves of each Tekken character all on one page. This living document, which also houses several resource links for frame data and Tekken Zaibatsu’s Discord server, can be found here. It was created in collaboration with several specialist players, and known names within the Tekken community, each player outlined by the character listed.

It’s worth noting that these move lists, while great for a quick reference if you’re picking up a new character, are based on the arcade version of the game. The console version has had several stealth changes that are also being compiled on TekkenZaibatsu’s main thread.

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Source: Drunkard Shade

Here are some practical applications for Marvel vs. Capcom: Infinite’s “short hop”

Last week, we put a spotlight on the super jump directional influence “short hop” that was discovered in Marvel vs. Capcom: Infinite‘s Story Demo. This bit of advanced movement unique to the game opens up a lot of possibilities for the game’s characters. Now, we can get to see some of those possibilities explored.

This new video from Ravoz11 demonstrates some practical uses for this “short hop.” Some of these include a way for Mega Man X to set up a zoning pattern with a fully-charged air buster shot close to the ground. Others involve fast overheads for some characters such as Arthur and Rocket Raccoon.

Check out the video below.

Source: Ravoz11 via r/MvCI