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Rising Up: Abigail bread and butter combo guide — Punishes, parry combos, guard crushes, and more!
The “enthusiastic” motorist Abigail has just made his playable debut in the Street Fighter series this week. While fan reactions to the character’s design were mixed, I don’t think anyone anticipated the technicality and depth of his toolset. This naturally has made Abigail ridiculously difficult to optimize, but I’ve worked hard to compile only the most optimal practical combos, so that players can easily learn his combo routes and start focusing on his unique footsies. In addition to the usual demonsrtations for ideal anti-airs, punishes, confirms, counter-hit combos, crush counter combos, and juggles, this video features two new sections devoted to Abigail’s unique mechanics: Parry Confirms and Guard Crush Combos.
This video is merely centered around Abigail’s optimal combos. Consider this video a precursor to an eventual full Abigail character tutorial. The combos are all my own labwork, alongside a few things I’ve observed from other players. I’m fairly confident that most of these combos are fully ideal, but due to the precise nature of his juggles and abundance of conversion options, I’m sure I’ve missed some optimizations somewhere. For both me and the other players, I ask that those viewers somewhat acquainted with Abigail point out anything I might have missed in the comments, so that I can amend it into the final video when it comes out.
Remember to subscribe to the Shoryuken channel, and keep an eye out for future videos!
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20 years later, the War for the Gems continues: The 4th Marvel Super Heroes tournament at Mikado Game Center
Given Ultimate Marvel vs. Capcom 3‘s electric grand finals at Evolution 2017, and Marvel vs. Capcom: Infinite‘s impending September release, it is hard for people to look back on the Versus series and not acknowledge the influence it had for the North American fighting game community. While Japan is often glossed over when the conversation shifts to the Versus series, it is important to note that several of the titles in this franchise have sustained decent followings in Japan. Newer fighting game players might be familiar with players like Abegen and Nemo thanks to their appearances in foreign tournaments, but this series has attracted a variety of players from the Japanese scene over the years. It makes sense, given the popularity of American comics in Japan, and more recently, the success of the Marvel Cinematic Universe.
Take Men Kaichou, for example. While he is most famous now for being the owner of Pluck Curry Stand in Akihabara (which is essentially a shrine to fighting games in restaurant form) and being one of the early great Johnny players during the Guilty Gear X days, his namesake comes from X-Men: Children of the Atom (Check out his resource page here, and his combo videos here and here).
These classic Versus series titles call to the nostalgia of older players from the golden age of arcade fighting games, but also to new fans as well. With that, let’s enjoy some ’90s nostalgia by taking a look at some Marvel Super Heroes tournament footage from the hottest arcade in east Japan: Mikado!
-The Gauntlet-

For the small price of 300 yen (roughly 3 dollars), about 20 people gathered around two Astro City cabinets on a warm Sunday afternoon in this iconic arcade to bask in the nostalgia of a title that made us question reality itself. Mikado hosts events based on a selected CPS2-era title, in addition to the various classic SNK titles, several times a month. This event was particularly busy, with more tourists and visitors than usual. Take Ace, for example. A Virginia-born American who happened to look up the arcade that day and stroll in, only to end up participating in the beginner tournament. “I have always loved these games, and even played UMvC3. Although the recent MvC:I demo did not give me high hopes, I can’t forget the memories I have of games in this series, and I will buy the new game day one.”

-The War for the Gems-
The tournament is available to watch in its entirety here:
-To Infinity-
-Results-
- Champion: Momoten (Spiderman)
- Runner-up: Dougeki (Psylocke)
With all the controversy surrounding questionable PR responses to troublesome questions, the nature of Disney’s control over the direction of the game, and the palpable drama surrounding Marvel vs. Capcom: Infinite‘s release, it is easy for us to forget the precious memories this game series has brought us. From the first time I activated a gem in MSH, to the first time I did a team super in Marvel vs. Capcom, it hearkens back to memories of hearing the Q-Sound jingle, and the flashing lights of the arcade. It is hard to keep back the smile that creeps upon my face when I watch these demo screens, which show off the incredible aesthetic, sound, and design that so tactfully breathed life into characters you only saw on paper. I can’t help but think, “What an incredible era this was.”
The organizers stated that although this was the 4th MSH tourney they have thrown at Mikado recently, they want to continue to improve on advertising and promotion to get more people interested. Regardless, they seemed to have a lot of fun, and I think we can look forward to more from them in the near future.
Source: Amazing Gamers (YouTube)
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Dynamite Entertainment reveals details of new Killer Instinct comic
Details have surfaced about the new Killer Instinct comic set to release in August. The series will be published by Dynamite Entertainment, a company whose publication history features many film, television, and video game adaptations.
The writer of the series is Ian Edington, a New York Times bestselling author and nominee of several Will Eisner Comic Industry Awards. Edington seems very excited to bring the Killer Instinct cast to life in his own way, and had this to say about working on the series:
I’ve taken a dozen or so characters — Kim-Wu, Jago, Aganos, Tusk, Aganos, Kan-ra, etc., and built a story around them that’s self-contained but can springboard into other series if need be. I’ve structured it to appeal to die-hard KI fans, and those coming to it cold. You won’t need any foreknowledge of the game to enjoy it. Likewise, there will be plenty of nods and Easter eggs to the game for Killer Instinct fans. I’ve had a huge amount of fun writing this series. It’s a fantastic world to be permitted to play around in.
The illustrator of the comic will be Cam Adams, a credited freelance artist and graduate of The Kubert School who’s currently previewing work of the Killer Instinct characters on his Twitter page. Priced at $3.99, the first issue will be 32 pages, the average length of a standard comic.
Killer Instinct #1 will premiere on August 13th, but you can get a preview of it here.
Source: Comicbook.com
