Power up your BlazBlue: Central Fiction techniques with Dora-bang’s latest tutorials

Post Evolution 2017, after the hype BlazBlue: Central Fiction top 8, we’re back to the grind of getting better at the game. One of the top 8 fighters was Dora-bang, known for proficiency with the ninja character. Dora continues his series of helpful videos to teach players around the world to become more competitive in BlazBlue.

His newest videos on Twitch tackle the intricacies of “teching,” or waking up, in the Arc System Works fighter. As we know, there are multiple ways to get up in BlazBlue. Neutral teching, quick rising, and rolling back or forward all have different properties and invincibility frames. Here’s a text breakdown from Dora:

Forward Roll
1~3F Fully invincible
4~17F Throw invincible, if hit you will be in the air
18~30F Guard possible, if hit, you will be in crouching position
1~10F can pass through opponent

Back Roll
1~10F Fully invincible
11~17F Throw invincible, if hit you will be in the air
18~30F Guard possible, if hit, you will be in crouching position
1~10F can pass through the opponent

Quick Tech
1~13F Throw invincible, if hit you will be in the air
14~19F Throw invincible, guard possible, cancellable into any grounded attack, if hit you will be in standing position
Will automatically Quick Tech after laying on the ground for 68 frames

Neutral Tech
1~32F Fully invincible

According to Dora, it’s best to attack right after the “combo proration” resets, after 10 frames. Attacking before then would continue the same combo that led to the knockdown and allow the opponent to tech in the air. It’s a small window, but attacking from frame 11 can lead to another combo.

Check out the video below for some visual demonstrations as Dora covers the various options.

Watch live video from dora_bang on www.twitch.tv

Dora also made a second video where he breaks down this concept in more detail. He shows off some character specific nuances with Terumi, whose 2A attack can actually whiff on Amane and Bang if they do a quick rise.

Watch live video from dora_bang on www.twitch.tv

Previous videos from Dora cover how to battle Izanami.

Source: Dora_bang (Twitch)

Expand your mind with these unseeable Brainiac corner 50/50s for Injustice 2

ESL commentator and competitor Ryan “Ketchup” Neal has recently put together a tech video to show off some disgusting corner mix-ups for one of Injustice 2‘s most (appropriately) complicated characters, Brainiac.

Originally discovered by Emperor Pryce and PerfectLegend on twitter, these setups are built around a particular release timing for Brainiac’s Trait drones. Between his low-hitting down 1 and overhead divekick, both options can lead into a combo using the release of the drone. Ketchup also explains a button configuration that makes this setup much easier on a PS4 pad.

Source: PNDK&M

SNK’s The King of Fighters XIV e-Sports Support Program extended to July 31st, 2018

The deadline to apply for SNK’s KOF XIV E-sports Support Program has been extended to July 31st, 2018. Originally set to end on August 31st of this year, the program offers cash prize bonuses, social media advertisement and other perks to qualifying tournaments.

As mentioned in our report of the program’s launch, the basic requirements to apply are simple: The tournament must be offline and there must be at least 20 participants. Despite the name of the program only mentioning The King of Fighters XIV, the support is extended to any game under the SNK umbrella, but in order to get support, the game played must (of course) be an SNK title.

If you or someone you know is interested in applying, you can get all details be reviewing the full application here.

Source: KOF WORLD