ChromeAlchemist demonstrates how “light armor” works in Marvel vs. Capcom: Infinite

Recently, we shared some extensive gameplay notes for Marvel vs. Capcom: Infinite by veteran player Olaf Redland. In this notes, he detailed an interesting new armor property for Nemesis. In the test builds, Nemesis’ moves have a sort of “light armor” property where they can absorb a number of light attacks, but not heavy attacks.

Now, ChromeAlchemist has put out a new video further detailing this new “light armor.” In the video below, he demonstrates just how Nemesis’ normals work, tanking any number of light attacks from his opponent, but not heavy attacks. In addition to this, he also demonstrates how using the Space Stone’s Infinity Surge produces the same armor effect, again absorbing light attacks, but not heavies.

Take note that this does not totally replace the regular the armored states as seen in the previous games. While ChromeAlchemist hasn’t tested Hulk, Olaf Redland has stated on the r/MvCI subreddit that Hulk’s specials still do have more traditional armor.

Source: ChromeAlchemist (Twitter)

PND|Ketchup looks at “What’s Changed?” in Injustice 2’s August 2017 balance update

Earlier this week, NetherRealm Studios released patch 1.07, the August update, for Injustice 2. Whereas the game’s last few updates mainly focused on bug fixes and quality-of-life adjustments for the title, this patch provided us with our first set of balance changes for a large majority of the cast — particularly the heroes and villains who had been deemed early top tiers.

As he did for the July update (that brought us DLC character Sub-Zero, as well as a variety of bug fixes and the removal of Trait combos off of throw techs for certain characters), PND|Ketchup continues his “What’s Changed?” series, by looking at every single character that was directly altered — either positively or negatively — in this patch, and explains what the overall changes will mean for each of them going forward.

In the video’s comment section, Ketchup provides timestamps for all 21 characters who have been impacted in alphabetical order.

What are your thoughts on Injustice 2‘s current balance following this update? Were any of your characters impacted? Have these changes caused you to switch characters or to pick up a few new ones? Let us know in the comments section below.

Source: PNDK&M