BoxeR-King explains how to condition opponents into command grabs with Tekken 7’s King

King players want to land big grabs in Tekken 7. You know it, I know it, and BoxeR-King knows it. One of the toughest things for a new Luchador player to do, however, is to set up the opponent properly for a command grab. In a game with dominate movement options and lower level players tendency to rely on panic buttons, the new King player can wonder if they’ll ever land any of his signature grabs.

Boxer-King’s tutorial focuses less on technique and more of psychology: by monitoring what your opponents reactions are to various pokes, you can get information on setting up grabs. While this is true for any character, it’s particularly important for King, whom has arguably the strongest grab game in Tekken 7.

Source: BoxeR-King

PND Mustard explores and explains Captain Cold’s “death reset” in Injustice 2

A couple of days ago, we reported on a “pseudo-infinte” found in Injustice 2. A Twitter video showed Echo|SonicFox experimenting with a deadly Captain Cold reset that looked almost too good to be true. Shortly after it was discovered and had made its rounds in the Injustice 2 Twittersphere, Active NetherRealm community member Mustard — one half of of team PNDK&M — decided to explore this “death reset” himself and explain it for the inquisitive Injustice 2 player.  The results are captured in the following video.

As SonicFox pointed out in one of his original tweets, Mustard also explains that you can escape the reset by backdashing or jumping, but you will not come out completely unscathed. Also, Mustard takes note at the generous meter gain that Captain Cold gets upon completing the full reset, a benefit that just makes it seem even more ridiculously advantageous.

Usually this kind of stuff will have FGC heads reaching for the “nerf” gun, but this reset is actually a result of Injustice 2‘s latest balance patch. Perhaps it is something players will simple have to adjust to, or maybe Captain Cold just needs to chill.

Source: PNDK&M