Brain_F talks about option selects, and how terminology is used in our games

Some thoughts on the meaning of the term “option select.”

Heavy-hitting Street Fighter V Balrog main Brian_F wants to make sure we’re all on the same page here. When you say “option select,” do you mean what he means?

He discusses how by the most literal definition, buffering special moves into normal moves in neutral (resulting in a whiffed normal while out of range, but an automatic normal-to-special combo if the opponent happens to extend a hurtbox into the normal move) is technically an option select, because it provides two different outcomes from the same input, depending on the opponent’s actions. How about mashing out an invincible reversal while in blockstun, in case the blockstring is dropped? Brian_F goes on to discuss the general community’s attitude toward option selects in fighting games, and how option select mechanics are unavoidable in our games’ designs.

Source: Brian_F

Relive the battles of Evo 2017 in this match footage for Street Fighter V, Super Smash Bros. Melee, & other titles

A look back at the fierce fights in Las Vegas in July, 2017!

If you’ve wanted to see footage of the fights from Evo 2017, some new uploads to the Evo YouTube channel will scratch that itch. Check out this playlist, which includes footage of pools for Street Fighter V, Tekken 7, Super Smash Bros. Melee, Super Smash Bros. for Wii U, and semi-finals for Guilty Gear Xrd REV 2, as well. Or have a look at the specific “part 1” videos for each title below:

That’s not all: there’s also new uploads of the top 8 for Evo 2017’s The King of Fighters XIV event; be sure to have a look at the KOFXIV playlist, too!

Evo Japan is set to take place in Tokyo, January 26-28, 2018; America’s next Evo in 2018 will hit Las Vegas on August 3-5.

Source: evo2kvids