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Highlights and discussion on Capcom-Unity’s Street Fighter V: Arcade Edition Arcade Mode stream
New V-Triggers got a little bit of air time in Capcom-Unity’s Arcade Mode showcase.
Capcom-Unity took to Twitch yesterday to highlight the features of the upcoming Arcade Mode in Street Fighter V: Arcade Edition. It didn’t take long for the interface and layout to be shown; as what most viewers wanted to see were the new mechanics and V-Triggers in the upcoming build of the game, the rest of the stream turned to demonstrating those — well, at least a little. It was pretty clear that the stream was somewhat limited on what they were allowed to show off for us.
In this video, VesperArcade summarizes what was covered in the stream, and discusses what we were able to see of the new gameplay aspects and V-Triggers:
YogaFlame24 clipped the highlights from the stream for your viewing convenience; they basically boil down to seeing some of the new V-Triggers in action. While we saw Ibuki’s giant shuriken and Ryu’s crumpling parry in the initial trailer, this time we we got some glimpses of Chun-Li’s Kikosho and Birdie’s new can-flipping interaction.
NurseLee also clipped a section and ran a visual comparison of the increased pushback from Ken’s corner throw.
Sources: VesperArcade, YogaFlame24
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The battle for the Azure begins with ESL North America’s first top 8 for BlazBlue: Central Fiction
This past weekend saw the first installment of the BlazBlue: Central Fiction Cup online tournament, held by ESL North America for PlayStation 4. With many warriors coming from far and wide (digitally, at least) for a chance at claiming the Azure, things would eventually boil down to the final eight Chosen fighters.
Here is the top 8 action, freshly uploaded by the official streamer: longtime Arc System Works content creator Koefficient, with commentary by ESL’s MiniMatt and ZakOneStar.
First Round matches feature, in Winners, Hitoshyura (Lambda-11) vs. Jyuuken (Carl Clover) and Kazen (Susanoo, Jubei) vs. FlyingCraine (Susanoo, Valkenhayn R. Hellsing). In Losers, it’s UnsafeOnHit (Naoto Kurogane, Susanoo) vs. SuperKawaiiWeeb (Hibiki Kohaku) and NarNar (Arakune) vs. NouaNova (Jin Kisaragi). You can catch the full series of matches, as well as Koefficient’s announcement video about the Cup, below.
The next tournament will be taking place on Sunday, December 10th, at 20:00 UTC, and will be streamed at twitch.tv/koefficient63. If you’re interested in signing up, you can find all the information at play.eslgaming.com/blazblue/north-America.
This is certainly a fantastic opportunity to build momentum for the BlazBlue community in North America, especially with BlazBlue Cross Tag Battle set to be released next year. Will you become one of the Entitled and participate in the continued turning of the Wheel of Fate? Let us know in the comments section!
Source: Koefficient
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Ken’s gameplay on Capcom’s stream suggests throw loops been removed from Street Fighter V: Arcade Edition
Has Capcom finally nerfed a much-reviled corner tactic in Street Fighter V?
Throw loops: the much-dreaded — and much-hated, at least on the receiving end — tactic has long been a point of contention in Street Fighter V. However: in yesterday’s Capcom-Unity livestream (intended to demonstrate the structure of the upcoming Arcade Mode in Street Fighter V: Arcade Edition), viewers caught a glimpse of a corner interaction that suggests throw loops may be a thing of the past.
The stream was running on the demonstration build that’s bound for PSX this weekend. When Ken threw Ryu into the corner in this new build, the pushback was clearly increased to move Ken into further range than the current build. In the video below, NurseLee compares the stream footage against Ken’s current corner-throw pushback:
While no official word has been given on this change (and I wouldn’t expect Capcom to provide those details until they’re ready to release full patch notes for SFVAE), it appears to be clearly intended to hamper repeated throw attempts in the corner. We also don’t know if this tweak is universal to the cast, or just for Ken! This may not represent the final build that hits retail as Street Fighter V: Arcade Edition, so stay tuned for more updates as we learn more.
Source: NurseLee
