World Warrior demonstrates fake side-switch set-up for Street Fighter V’s Ken

Side-switch resets are common place in Street Fighter V. While the ability to force a “which-way-do-I-block?” situation is fine, you need something equally invisible to mix it up with. If you’re employing tech like this, after all, you’re likely playing at a level where the average player knows about cross-under mix-ups.

In World Warrior FGC‘s latest video he demonstrates the power of exactly the sort of mix-up you need to make these cross-unders work: a fake side-switch cross-under. Discovered originally by JonesArcade, this setup turns Ken’s EX Tatsu into a pure coin-flip on hit. Time the Tatsu at the apex of the jump and your standing light kick will go the wrong direction, putting you back on the same side you were originally on.

Sources: JonesArcadeWorld Warrior FGC

Catch up on Under Night In Birth EXE:Late[st]’s 2017 tournament scene with this year-end wrap up by Juushichi

Have you enjoyed French Bread’s Under Night In Birth EXE:Late[st] from afar, and wanted to get to know the game’s scene better? While our own writer Jon ‘Jazz’ Metoyer has covered UNIST abroad, you may be left wondering what the game’s fate is in the states: in that case, UNIST enthusiast Juushichi has you covered.

Juushichi has put together an excellent year end review of the UNIST scene’s 2017, which you can read here. This detailed write up documents the tournament scene’s progression and players, major announcements, and what we know about UNIST for 2018. He’s also documented character usage across top placements at UNIST majors and compiled VOD links of several top 8s.

If the hype from these tournaments has you stoked for its 2018 American and European release, you’ll likely want to check out the UNIST Discord to meet new players in the community. if you do, give Juushichi a nod for putting all this data together!

Source: Juushichi

Rivals of Aether support added to Automatic Replay Viewer

Automatic Replay Viewer has been a godsend to the Skullgirls community. Allowing PC players to rewatch long sets without recording every single match while playing, this has benefited the growth in their abilities in numerous ways.

Now, that same functionality has crept its way into Rivals of Aether, as the most recent version of the program has added support for the game. While certain other functionalities — such as hitbox viewers and attack data — have yet to be implemented, players will for now be able to enjoy the ability to rewatch their matches with ease.

The newest version can be found on Github, alongside the changelog for the program.

Source: IPlayWinner