Super Street Fighter Carnival 2017 concludes tournament season with Virtua Fighter 3tb

“Super Street Fighter Carnival 2017” is the regularly occurring tournament series of Japan’s famous Mikado Arcade. This series focuses on arcade titles of old, bringing out high level play for a variety of games.

Today’s tournament, a return to Sega’s Virtua Fighter 3tb, marks the end of a long journey started two months ago for the patrons of this legendary arcade. If you wanted to jump back to the beginning, you can catch up here!

I highly recommend you subscribe to Mikado’s official YouTube channel. Though SSFC2017 may be over, they run great events for lots of games all the time!

Source: Mikado

Beerus, Gotenks, Goku Black and Hit all feature in this Dragon Ball FighterZ gameplay demo from Jump Festa

It’s turned into quite the weekend for Dragon Ball FighterZ fans, as tons of information has come out from Japan’s Jump Festa event. Following the trailer reveal yesterday, we’ve finally seen a live gameplay demo of Dragon Ball FighterZ, complete with new characters Goku Black, Hit, Gotenks and Beerus. Not only that, but this footage shows how DBFZ’s Dramatic Productions play out in real-time.

In the livestream, the combination of Goku and Freeza as point characters and the match taking place on the Planet Namek triggered the “Awakening Super Saiyan” Dramatic Production, with the match opening re-enacting how Goku gained the power of Super Saiyan. Following Freeza’s defeat by Goku at the end of the match, DBFZ instantly transitions into the Dramatic Finish, where Goku finishes Freeza off as he escapes the exploding planet. By the looks of it, you need to have triggered the Doomed Namek stage transformation to get this finish — but expect confirmation of this nearer DBFZ’s launch.

Enough about Dramatic Productions, we all want to know about the new characters. Beerus is the character that gets the most screen-time during this footage, as we see both his Level 1 and Level 3 supers, as well as his unique projectiles. As shown in previous screenshots, his unique projectiles are his Cataclysmic Orbs — energy spheres which orbit around Beerus. Similar to Guilty Gear’s Venom, Beerus can attack these projectiles to move them into specific positions, allowing the God of Destruction to set up some devilish traps. He can create up to six orbs at once, and can move them at will — they do disappear after a short while if they do not connect with a foe.

His Level 1 super is his trademark Sphere of Destruction, where he throws a giant, sun-shaped projectile at the opponent. By spending another super bar, Beerus can detonate the sphere for added damage. His Level 3 is the Hakai, a command grab where he pulls the enemy close and then blasts them with destruction energy. If the opponent dies from this Level 3, they disintegrate into pure energy.

Being an evil version of Goku, it makes sense that Goku Black revels in blindsiding the opponent with tricky moves. Along with his trademark energy blade and Black Kamehameha, Black can call upon Zamasu to restrain opponents for a second, so he power up an attack. As for his Violent Fierce God Slicer Level 3, it can be performed both on the ground and in the air, with Black firing out a energy slash from his giant scythe.

Unfortunately, we don’t see much of Hit and Gotenks’ moves, as they are too busy getting beaten up. Hopefully, we will get extensive live character breakdowns from the special Dragon Ball FighterZ livestream this coming Monday.

Source: 876TV

Guild Wars 2 – Hall of Chains Raid Design Detailed

The Guild Wars 2 site has been updated with a new blog post from Raid Designer Byron Miller to discuss the design of the Hall of Chains raid. The post begins by examining the planning process along with some nifty behind-the-scenes drawings and concepts for the encounter. From there, the design moved to the implementation stage. There are some spoilers in the post so consider yourself warned!