Check out more highlights from Week 2 of the SoCal Smash League, courtesy of 2GGaming

2GGaming comes at us with another round of highlights from the newly-formed SoCal Smash League. Building on the hype from the regional tournament series’ first week, this replay reel from week 2 is filled with more high-level Super Smash Bros. for Wii U action.

From the looks of the leaderboards, it seems that the self-proclaimed future “King of Smash” K9sBruce dominated this second week, but as you can tell from the highlights, his victory was hard-earned as many worth smashers dared to stand in his way .

Check out these highlights featuring community favorite Shawn Bruce and others below, and to get involved with the SoCal Smash League, be sure to check out the league tournament schedule.

Source: 2GGaming

FGpop shows off some stylish combos for Koishi Komeiji in Touhou 15.5

Most of the recent Touhou 15.5 combo videos that have been circulating have focused on bread and butter combos to initiate new players into the game. Sometimes, however, it’s worth it to see a combo video that just goes ham and throws practicality out of the window.

This video, which focuses on Koishi Komeiji, is part of the latter group, and goes for flash over competitive. You see a lot of assists –including Joon– but many instances of her going coast to coast with combos in this video.

Source: FGpop (Fighting Games)

Hyper Universe – Hyper Universe MVP Starter Pack Sweepstakes!

MMORPG.com has 200 MVP Starter Packs to give away to our community for Hyper Universe, each worth $9.99! Hyper Universe is an all new intense side-scrolling MOBA that combines the gameplay found in a side-scrolling action platform title with the highly strategic team-oriented play of a MOBA. Enter for a chance to win a prize now!

OminousGames demystifies Street Fighter V: Arcade Edition’s patch notes with unlisted notable changes for the entire cast

When Street Fighter V: Arcade Edition’s patch notes leaked earlier this month, before subsequently being released in their final form one week before launch, Capcom was, to be blunt, less than clear on many of the upcoming character alterations. With extremely vague wording on various subjects, particularly when it came to many characters seeing adjustments to the hitboxes and hurtboxes on their normals, it was extremely difficult for players to determine how their favorite warriors would be turning out in Season 3. Thankfully, with the release of the new online tool sfvdiff, it’s recently become much easier to look directly in the game’s code to decipher the exact nature of some of these seemingly-minute changes, and Ominous Games has been doing just that on Twitter.

After looking through the scripts for each of the game’s 28 rebalanced world warriors, Ominous has posted lists of all of the most significant changes for each character not covered in the patch notes, noting whether each individual change was a buff or a nerf. These range from specifically listing out altered numerical values, such as how Ken’s walkspeed increase now provides him with the same forward movement speed as Cammy, to exactly how much less V-Gauge certain characters’ V-Skills build following their nerfs. With the entire cass accounted for, Ominous has collected all of the Tweets, as well as relevant comments explaining the ramifications of certain changes further into a single Moment on Twitter, for the world’s viewing pleasure.

These are undeniably a fantastic companion to the official patch notes, and may teach you a few new things about your characters that you haven’t discovered yet, so be sure to take a look and give him some love for his hard work.

Source: OminousGames (Twitter)

Impress the Elder Gods with these practical max damage combos for Raiden in Injustice 2

While Raiden’s appearance in Injustice 2 may have been shocking to some, many Mortal Kombat fans were ecstatic to see the God of Lighting join the fray of the DC deities. As the distance from his October 17th 2017 release date increases and he begins to enter the realm of tournament viability, there will sure to be an increasing amount of Raiden mains hunting for new tech .

Fulfilling that demand for said new tech is PND Mustard, who’s recently created a guide that includes a few practical  max damage combos for Raiden’s Injustice 2 appearance. It should be notice that these combos are focused on activating High Voltage, Raiden’s Trait, and making most out of  the enhancements that come with it.

Check out Mustard’s guide to Raiden’s High Voltage combos below, and for an even deeper understanding of his Injustice 2 transition, check out MK_REO’s breakdown.

Source: PNDK&M

VesperArcade shows the efficacy of jab anti-airs in Street Fighter V Arcade Edition

One of many complaints among the community was how effective light normals were at anti-airing and beating many jump-ins clean. This was one aspect of Street Fighter V that Capcom has attempted to fix with the nerfs to light normals’ hitboxes in Arcade Edition. But did it work?

VesperArcade went into training mode to investigate. Setting up various jump-in situations, it has been proven that jab anti-airs — as well as light anti-airs in general — are far less effective in this season than they were before. Looks like you’ll have to use those anti-air specials now…

Source: VesperArcade

PNDK&M break down the history of Ultimate Mortal Kombat 3’s meta

Did you miss the Ultimate Mortal Kombat 3 tournament scene during its heyday? Ultimate Mortal Kombat 3 is widely considered one of the most competitive of the retro Mortal Kombats, and it’s hard to ignore its influence on the series: it introduced the Run Button and an intentionally designed juggle system, both mechanics of which would go on to influence the rest of the series.

Famous NRS commentators Ketchup and Mustard worked together with legendary MK player Shock (whom is also at ultimatemk.com, an excellent site for more UMK3 info) to put together the excellent UMK3 primer above. Covered here are the basics of the Run-Jab mixup, wide range of juggle hitboxs, glitched jab safety, infinites, and information on the community’s “Tournament Edition” project.

Source: PNDK&M