Smashboards releases the Project M power rankings of 2017

Project M is still going strong, and has seen a strong shake up at the top of the list in 2017. As such, some new names found their way through to the top of the heap in PMRank 2017, with newcomers such as Fuzz making the list of the strongest players in the homebrew title.

The top 10 consists of the following players, based on performance and community consensus:

  1. ThundeRzReign (Donkey Kong – NorCal)
  2. Malachi (Sheik – New York)
  3. Sosa (Wario – SoCal)
  4. Switch (Wolf – New Jersey)
  5. Flipp (Snake – Connecticut)
  6. Fuzz (Mewtwo – Texas)
  7. HyperFlame (Lucas – Virginia)
  8. techboy (Ice Climbers – Michigan)
  9. dvd (Toon Link – New Jersey)
  10. Sothe (Ivysaur – Iowa)

For the rest of the top 50, Smashboards has the entire list on their website.

Source: Smashboards

toco toco catches up with famed Street Fighter II animator Akira “Akiman” Yasuda

The character designs of Street Fighter II are iconic — but for many, we forget the people behind the works we continue to enjoy today. But for people who appreciate the art of video games, Akira Yasuda — better known as Akiman — is probably one of the most iconic artists in fighting games, as he is the man behind the designs of characters such as Cammy, Guile, and of course Chun-Li (and many of her Street Fighter V costume additions).

In this interview, he talks of his time at Capcom and his reasons for leaving — which has a bit to do with his time at Rockstar, working on Red Dead Revolver. He also talks about his life since leaving Capcom, which sees him as freelance animator.

Source: toco toco tv

Dr. Hyde and Radegonda duke it out in this new Omen of Sorrow Evo Japan build footage

As we previously coveredOmen of Sorrow was at Evo Japan with a brand new build. The build in question featured a bunch of new characters who weren’t available in previous public builds. Now, for those who weren’t at the event, AOne games has dropped a new gameplay video showing a couple of those characters in action.

The video below features a match between Dr. Hyde and Radegonda. Dr. Hyde, as discussed in our previous coverage, is a hybrid between a zoner and a grappler. He uses chemical vials (with various effects) to keep his opponents away, while punishing any attempts to get in with a command grab. Radegonda, on the other hand, uses her wings to take to the air and attack with various dives and rushes. We’ve already covered how punishing Dr. Hyde’s zoning can be in the right hands; Radegonda’s mobility seems like she’d be the perfect counter for this.

Source: AOne Games

Tekken Mobile launches March 1st in the USA, along with brand new character Rodeo

After a lengthy early access period, Tekken Mobile is rolling out around the world from this week — starting with Latin America, the Middle East, South East Asia, Eastern Europe and Africa. This phased launch will then see Germany, Austria, Switzerland, France, Spain, Italy, Russia, Benelux and Singapore getting Tekken Mobile on February 15th, with the USA, Taiwan, South Korea, Hong Kong and Japan finally receiving the game on March 1st.

Along with these launch dates, Bandai Namco have also revealed a brand new character who is making their debut appearance in Tekken Mobile. A former American football champion and US Marine, Bo “Rodeo” Montana excels at punching things very hard, and throwing people very far. Using MMA techniques, his plentiful health and his long reach, Rodeo can charge through foes before you know what hit you.

All Tekken Mobile players will get a one-star Rodeo when he launches on March 1st.

Source: Bandai Namco Entertainment Europe

Toryuken returns on May 19th and 20th at the Hyatt Regency in Toronto, Ontario

Toronto Top Tiers’ premier major Toryuken is back for another year, and has announced its move from the Holiday Inn Yorkdale in Toronto to the Hyatt Regency in downtown Toronto for May 19th and 20th. This two-day event features a plethora of titles — much like last year — and always draws a large number of players from across North America.

This year, the event will be hosting the following tournaments over the weekend:

  • Dragon Ball FighterZ (PlayStation 4)
  • Tekken 7 (Playstation 4)
  • Street Fighter V: Arcade Edition (PlayStation 4)
  • Super Street Fighter II Turbo (Supergun)
  • Marvel vs. Capcom: Infinite (PlayStation 4)
  • Guilty Gear Xrd REV 2 (PlayStation 4)
  • Injustice 2 (PlayStation 4)
  • Samurai Showdown V Special (PlayStation 4)
  • The King of Fighters XIV (PlayStation 4)
  • Bishoujo Senshi Sailor Moon S (Super Famicom)
  • Blazblue: Central Fiction (PlayStation 4)
  • Garou: Mark of the Wolves (PlayStation 4)
  • Windjammers (PlayStation 4)
  • Mortal Kombat 9 (PlayStation 3)

Also of note is that their Super Street Fighter II Turbo tournament is a stop in the Tournament of Legends 3 qualification process. Make sure to sign up for this exciting event!

Source: smash.gg

When government gets fighting games wrong: How legislation in the Philippines serves as a warning to the FGC

Fighting games as a legitimate competitive venture has grown a lot over the past decade or so. We’ve gone from holding events in arcades and function rooms, to having some of our biggest tournaments in arenas and dedicated esports venues. While the FGC still isn’t as big as other esports genres, we’ve gotten big enough that we’re getting a fair share of much-welcome mainstream attention.

That said, with this kind of growth also brings with it another form of attention: that from government regulators. Now, government regulation itself isn’t bad per se. In fact, it can be welcome when it comes to dealing with thing such as international travel, or deterring shady individuals or organizations. However, the problem lies when regulators simply lump everything together without taking into consideration how each genre’s competitive scene works.

sfv_chun-li_costume_tease_1Now you may be wondering why I’m writing this, and not someone like David “UltraDavid” Graham. Well, it’s because this is something that my own local community and I are currently dealing with. Recently, the Games and Amusement Board (GAB) of the Philippine government issued a resolution (Resolution No. 2017-21) that is meant to regulate esports in the country. The resolution covers a number of subjects, the most important of which are in regards to “professional” players in the country, and their need to apply for a two-year license.

The ruling was made mostly with MOBAs such as DOTA2 and League of Legends in mind (though even then, that has caused some controversy with the former’s developer, Valve). As such, a quick look at the regulations shows just how they don’t really work with how fighting game tournaments are run.

The regulations for players required that anyone joining a tournament with a prize pool over PHP 10,000 ($197, or about the price of a tournament-level arcade stick) has to register as a “professional” with the GAB. This includes a PHP 800 ($16) fee, and some drug tests.

sfv_necalli_costume_tease_1Now, the problem with this when it comes to fighting games comes from the fact that not everyone who joins a fighting game tournament is a professional player. Even for major tournaments, which in our case would be Rev Major (a Tekken 7 World Championship event) as well as my own Manila Cup (which is part of the Capcom Pro Tour) the majority of competitors are amateurs. Most people going to these events are just there for the experience, as well as to reconnect with other people in the community.

The requirement is now for these amateur players to register as “professionals.” The registration fee itself costs more than half of what it takes to register for Manila Cup, providing a substantial financial hindrance (especially for a third world country). In addition to this, going by the usual method of taking prize pools from registration fees can easily put smaller tournaments over the PHP 10,000 limit, affecting them as well.

Now, this isn’t the only problem in the new regulations. They also state that anyone attending a tournament outside the country also needs to register. This means that it’s also a barrier for anyone looking to attend Evo, or any similar event abroad.

DBFZ Ultimate Gohan thumbs upFortunately for us, the GAB acknowledged that there was room for improvement with the regulation. A meeting was soon set up in late January (right before Evo Japan) between the GAB and some of the heads of the community. While I’m not at liberty to disclose what was discussed during the meeting, long story short the issues have seemingly been resolved, and again allow the fighting game community do what we’ve done for years now. That is, offer tournaments where anyone and everyone can join, regardless of a player’s status as a “professional” or “amateur.”

The lesson here, then, is that government and other regulatory bodies will eventually try to get involved, and that there is the risk that they won’t necessarily understand the fighting game community well enough to create legislation that makes sense for us. With this in mind, we in the community — whether or not we’re leaders, tournament organizers, or simply just the average player — should be vigilant when it comes to spotting careless regulation, vocal in pointing it out, and cooperative when the chance comes to fix said regulation.

GAB Resolution No. 2017-21 c/o Ren Vitug