Sea of Thieves – So Much Missed Potential

Sea of Thieves was meant to be a return to form for Rare, a game studio with a loved history that had been relegated to Kinect-hell for years. How does it fare in the end? Kinect-hell might not have been so bad after all.

Chronicles of Elyria – Production Update Details Inventory Management

The Chronicles of Elyria site has been updated with a new production update blog post that goes into a great deal of detail about the inventory management system. Much of the team’s time is centered on this feature now that the first iteration of character creation system is well underway. “The bulk of the work is all about presentation, by which I mean UI/UX.” the post reads before launching into a lengthy description of the various mechanics involved in inventory management.