Capcom promises improvements to Street Fighter 30th Anniversary Collection, details to come

As to exactly what is being improved, we have to wait and see.

After a lot of anticipation, Street Fighter 30th Anniversary Collection is out in the wild — and the reception has been mixed. While many have praised the quality of the arcade ports (not exactly “arcade perfect”, but still good) and the overall offline experience, the game’s online experience proved to be very hit-and-miss. Connection quality has been all over the place, and there is an outright bug in the lobby mode that prevents players from actually starting matches.

Thankfully, it seems the developers aren’t going to abandon the Collection without some kind of fixes. Capcom has promised upcoming improvements, with details yet to come:

Exactly how extensive we can expect these improvements to be is a mystery until Capcom provides those details. The lobby mode glitch is a given, but can we look forward to any other improvements to the online experience? What about Akuma in Super Turbo’s Ranked mode? We’ll soon see.

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Source: Street Fighter (Twitter)

Character Creation Mode is confirmed to return in SoulCalibur VI by the game’s producer Motohiro Okubo

“Character creation is almost vital to the Souls series and you can expect it come back in SoulCalibur VI.”

E3 2018 has been a very exciting time for SoulCalibur VI fans, even if the game didn’t get time on the major stage. What’s more important for the Souls aficionados is gameplay footage of Geralt and many other newly-announced characters, like Taki and Maxi. There’s more gameplay, as well as some exciting news coming from the official Twitch channel — which featured an interview with the game’s producer, Motohiro Okubo.

Near the end of the gameplay demo and interview, Okubo was asked about character creation mode, and though he was a little tentative about making an official statement, he said that we can “expect it to come back” in the newest installment of the series. However, either Okubo can’t talk about what it looks like yet, or the mode is far from realization. Okubo is staying tight-lipped so far about all the other single-player modes in the game, but this should be big news for those who enjoyed creating both stylish and wacky fighters in the previous games.

Check out the interview below with more gameplay from the latest build of SoulCalibur VI:

Watch E3 on Twitch – Sunday – Microsoft, Bethesda, Devolver Digital – Powered by Totino’s from Twitch on www.twitch.tv

Source: Twitch; [feature image from SoulCalibur V character creation mode]