Boxer-King shares sneaky new tech trap off of King’s DF+2,1 in Tekken 7

King’s DF+21 is a powerful tool, purely because of its speed and ability to lead to a small combo in Tekken 7. At 13 frames, this mid is central to many of King’s checks and counter-hit setups.

Those that main Tekken 7‘s premiere grappler will be pleased to know that BoxeR-King just upped the reward from DF+21 with a sneaky tech trap: King’s FF+1 — another safe mid that covers several options — works wonders post. It hits almost every defensive and offensive option the opponent can use, and it even rewards you with a screw attack in specific situations.

Source: BoxeR-King

Arc System Works releases notes regarding community content creation related to BlazBlue: Cross Tag Battle

Many players already have their hands on the full version of BlazBlue: Cross Tag Battle. Japan already has the game, and players from other countries are welcome to purchase that version as well. Given that the US release of the title is drawing near, and more and more content about the game is appearing, Arc System Works provided a note with a few do’s and don’t’s on this matter.

It’s okay to:

  • Stream any kind of matches, online, offline, etc.
  • Create combo videos, guides, tutorials, and similar.
  • Per their words: “Show us those online shenanigans, dance parties, and the like.”

It’s NOT okay to:

  • Stream or record Episode Mode (Story Mode). At the very most, they are OK with content up to Chapter 2, but they would prefer this is entirely avoided.
  • Stream or uploaded ripped songs; posting soundtrack content from the game.

No-one wants to content ID or ban YouTube creators or Twitch streamers, so Arc System Works kindly asks to comply with these guidelines.

Read the full note on the Arc System Works website. BBTAG is already out in Asia, and will release in the American region on June 5th, followed by Europe later this month.

Source: ASW [website]

– Bungie Pulls in $100M from NetEase for Non-Destiny Game Development

The Bungie site has been updated with a brief post to announce a partnership agreement with NetEase. The Chinese game publisher infused Bungie with $100M for its minority stake that will “empower us to build new worlds and invite players, new and old, to join us there. They’ll help us support separate teams inside Bungie to bring our newest ambitions to life”.

Prepare to launch: Registration for Gundam Versus at AnimEVO 2018 is now open!

Suit up and sign up to join the fight on a new battlefield!

AnimEVO is offering a massive selection of side events at this year’s Evo 2018 in Las Vegas. But registration was delayed for one prominent title… Now, registration is open at last for Gundam Versus at AnimEVO 2018!

Find a partner and sign up at smash.gg if you want to compete in Gundam Versus in Vegas this year — there is a 64-team cap, so make sure to sign up soon! registration for Gundam Versus is free, but admission to Evo itself is required to compete in any AnimEVO events.

God Gundam

Evo 2018 hits Las Vegas, NV on August 3-5.

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Sources: AnimEVO (smash.gg); @hellabrett

Shoryuken interview: Fenritti, one of BlazBlue’s best and a legendary Jin player

If anyone could truly wield Yukianesa, Jin Kisaragi’s sword notorious for taking control of him, it would be CAG|Fenritti. Fenritti told Shoryuken in an interview that it was the character’s aesthetic and lore from Story Mode that got him on track of playing the BlazBlue: Central Fiction character. But story tidbits aside, Fenritti (sometimes written as Fenrich) needs little introduction: no one would disagree that he is the world’s best Jin player, and definitely one of the best players in the world.

Fenritti has become famous for his almost mechanical play with perfectly-calculated combos and maximally-optimized punishes for any situation. If the opponent has 6,000 life points left and there is a combo that would finish them off, resources permitting, he will do it. He also has an amazing sense of spacing, and frequently calls out the opponent’s attempts at bursting. This was only his second appearance at an American tournament, the first being Evolution 2017, and at Combo Breaker 2018, the fans were treated to the very first sets between him and PG|SKD.

Big thanks to @GREATFERNMAN for helping out with translating the conversation.


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Woocash: What was it like to face PG|SKD?

CAG|Fenritti: SKD’s blocking is really good, I noticed, but he’s also very confident at letting the opponent do what they want, and so he lets them get away with some things. Even though he’s really good at punishing what they’re weak at, he does let them get away with a lot of things. If SKD managed to cover that up, the next time will be a different result.

Woocash: How were you able to Dragon Punch reversal so well against SKD?

Fenritti: It was yomi, it was a read. I expected the warp and then Dragon Punched.

Woocash: What did you think of Combo Breaker?

Fenritti: I’ve only been to Evolution 2017 before; when it comes to overseas tournaments, and I thought this one was very exciting, on the same level as Evo.

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Woocash: What makes it exciting?

Fenritti: I find these really exciting because in Japan, when players are cheering or when competitors do something cool, they don’t show it as much. In America, the audience is really loud and cheers for the players they support, so I find that really exciting.

Woocash: Is BlazBlue: Central Fiction remaining a central focus for you, or is there anything else you have your eyes on?

Fenritti: Mainly, I’m playing DBFZ, but I’m also playing BBCF and BBTAG. Even after the latter comes out, I plan on continuing BBCF.

Woocash: What is the most common mistake that BlazBlue players make?

Fenritti: A lot of players in America, here at Combo Breaker, they are really strong player-wise, but with regards to BlazBlue, they don’t really understand the system as well as Japanese players, I feel. BlazBlue is a game where a difference in knowledge really shows. I think they are really strong players in terms of skills, but their knowledge is a bit lacking.

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Woocash: What has it been like joining an esports team? What changed for you?

Fenritti: As expected, the main difference is winning allows me to get more income. Before, even if I won, I wouldn’t get anything other than the prize pot. But now, when I win, because I can get money from games, I can immerse myself fully and play more games, take it more seriously.

Woocash: Why do you play Jin and how did you become so good at him?

Fenritti: I love Jin. At first, it was the aesthetic, I saw Jin and thought he looked really cool. I also played the arcade Story mode, and I thought he was really cool too. Then I played the console Story mode, and was reaffirmed that Jin is really cool, so I kept playing him.

Mainly, I got strong through a lot of Training Mode. My attitude is that I won’t let the opponent make any mistakes, I’ll kill their character for it. My older brother, Iwashi, also plays BlazBlue, and he has really good neutral, so I attribute a lot to learning from him as well.

Woocash: What’s coming next?

Fenritti: Right after this, I’m going to Las Vegas for a Dragon Ball tournament, and I also plan on coming to Evolution 2018.


Read up on Combo Breaker 2018 results, and also check out our interview with the Guilty Gear champ, Daru I-no.