“Think, Don’t Mash!” explains the virtue of playing with only five moves in fighting games

“FiveMoves” reads the cheeky handle that Press Button Win uses to play online. Perhaps “FiveishMoves” was already taken, but that’s alright — it’s still perfect for his brand new tutorial series “Think, Don’t Mash!”, which tackles the concept of simplifying move-lists in order to learn a new character or game. While the example provided here is performed in Street Fighter V, it’s a broad concept that applies across all fighters.

The concept is as simple as the effort required to make it work — by forming a gameplan around a few moves, you learn to use those moves better. It also helps commit that information into your long-term memory, and gradually, you can build a nuanced understanding of a character’s entire repertoire through this simple chunking exercise.

Source: Press Button Win

Hit Box demonstrates the new Smash Box’s functionality and design

Are you a Smash player that’s been on the fence about Hit Box‘s new Smash Box controller? The company has put a new demonstration video just for you:

Featuring programmable variables for tilt values and angles, the Smash Box’s functionality is centered largely around “modifier” buttons. As demonstrated in this out-of-the-box beginner’s guide, the modifier button allows you to toggle between full and half-held presses — this gives you control that is more difficult to achieve with an analog stick.

Source: Hit Box

Sea of Thieves – Developer Update: July 11th 2018

Sea of Thieves Executive Producer Joe Neate is back with the latest Developer Update for the game. Neate begins with a discussion of the latest build that was deployed earlier today and contains some stability fixes, eliminated a cannonball knockback that could injure a player’s own crew and more. In addition, a new Bilgerat Adventure called the Sunken Curse has been added that “is intended to get you to explore underwater”.