Maryse Backstage At SmackDown Live, Jessamyn Duke’s NXT Debut, Andre The Giant Doc Sets HBO Record
Elias Disses Chris Jericho & Sends Message To WWE Part-Timers, Names NXT Stars To Look Out For
Tyron Woodley to Defend Welterweight Belt vs. Darren Till in UFC 228 Main Event
So much for unifying the welterweight belt.
Randy Orton SmackDown Teaser, Identities Of RAW Jobbers, The New Day Trains For SAnitY Match (Video)
Daniel Cormier On Whether UFC 226 Altercation With Brock Lesnar Was Planned
HORI reveals themed GameCube Controllers for the Nintendo Switch
With the stranglehold Nintendo has on the platform-fighter market — not-to-mention another Super Smash Bros. title on the way — Smash players’ desire for GameCube-style controllers is near-insatiable. HORI knows this.
【10月発売予定】「クラシックコントローラー for Nintendo Switch」が10月発売予定です!連射機能搭載で、疲れにくい軽量設計です!マリオ/ゼルダ/ピカチュウの3種類での展開です。
マリオ: https://t.co/oeKO2OCEKb
ゼルダ: https://t.co/gSXL4jFiQc
ピカチュウ: https://t.co/kjnSMGACOZ pic.twitter.com/NJP136Zh1P— HORI /ゲーム周辺機器のホリ (@HORI__OFFICIAL) July 24, 2018
These semi-translucent designs from HORI are themed after Mario, Pikachu, and The Legend of Zelda. As of now, they are set for Japanese release in October — and one would expect the American market would soon follow, with Super Smash Bros. Ultimate due in December.
Source: HORI__OFFICIAL
– ‘Epic Sandbox MMO’ Boundless Readying for Launch on September 11th
The Square Enix Collective will be sending Wonderstruck’s “epic sandbox MMO”, Boundless, into full retail launch on September 11th for both PC and PlayStation 4. Players will find a single universe “of connected worlds in which politics, the economy, crafting and the communities” are completely player created and run.
Another Four Horsewoman Set For NXT In-Ring Debut
The second episode of”Think, Don’t Mash!” introduces combos, frame traps, and jabs for Street Fighter V newcomers
“How do you expand and add more moves to your repertoire?”
The “FiveMoves” handle is back in frame, and you know what that means — it’s time for another episode of “Think, Don’t Mash!” (This is assuming, of course, you saw episode one.)
The building blocks of episode one were there to give us the simplest game plan possible to start playing Street Fighter V: Arcade Edition. The moves added on in today’s episode help us deal with more situations than before — introducing concepts of frame traps, panic buttons, and combos in the process.
Source: Press Button Win
